this post was submitted on 11 Oct 2023
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Rust

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cross-posted from: https://programming.dev/post/4250703

A devlog on switching from Unity to Godot and then to Bevy.

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[–] davawen 3 points 1 year ago

And a more declarative ui system is desperatly needed. Personally, it's the only thing preventing me from throwing myself in bigger projects, and I always end up reimplementing some part of the ui because of how nasty it is to work with.