this post was submitted on 07 Oct 2023
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-- some donut guy
This is janky but will do the best I can. Maybe someone way smarter than me can find a more efficient way to do it.
I'm doing this demo on some park with Butt in Germany (OSM)
Blend file
Layout window
Node setup
Limitation
Line of sight is made from the 'origin' of (building) geometry (one-to-many).
I have tried the same method but in reverse and combine lines of sight (many-to-many) and iterate through them but can not get any result, 'position node' output is changed based on whatever you are using with it and two sets of point cloud hurts my head.
However, with this node setup if you model each room as separated object, it will still work but at room level instead of building level. Wowowee itsa very nice. Just no way to quickly get an ID that I know of.
Process
3.1 Buildings to analyze can be put in any collection or not at all.
3.2 If any potentially obstructing object is also an analyzing target from (3.1), it should be duplicate-link with Alt+D then ESC and put in the obstruction collection.
5.1 Browse for a node named 'visibility' I already set up.
5.2 Select target.
5.3 Set ray length (meter) long enough to reach your target.
5.4 Select any other buildings you want analyzed, with copy source in yellow, paste target in orange hilight. Ctrl+L to copy geo-node modifier to all of them.
EDIT: I forget to expose obstruction selector, you can select it inside geometry node window. I also got an idea for V2 which may solve issue of getting IDs list. Will try again tomorrow.
HAPPY ACCIDENT: you can also stack the modifier and select another target, spreadsheet will show another line of visibility attribute for each additional target in the stack.
Be careful though, too much and blender might crash.
I don't recommend watching/doing the whole donut series, but you still need some familiarity to get around and understand more complex part of blender that other tutorials may teach you :|
Maybe you can cobble together something even better from these tutorial channels. Erindale, Chris P
Thank you very much. This gives me ample pointers to go out and learn.