this post was submitted on 24 Jun 2023
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D&D Movie (lemmy.world)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Anyone seen it? Is it awful?

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[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (2 children)

As far as franchised products based films it's very rewatchable and I imagine will be a comfort movie on the future.

Id put it just a little below the Lego Movie for quality for what's essentially an advertisement movie. No complaints however.

As a D&D fan it hits the sweet spots of references but not to feel like it's pandering (see Super Mario Movie). For a die hard D&D fan you can feel the die rolls going on in the movie.

I imagine Hasbro will kill or ruin Studio One somehow which is a shame I would want more of these kind of D&D movies

[–] [email protected] 8 points 1 year ago (1 children)

"Feeling the die rolls" is very accurate. My group of friends plays 5e pretty regularly, and we all enjoyed the movie a lot.

[–] [email protected] 6 points 1 year ago (1 children)

Not just feeling the die rolls, I could also feel the DM going "oh crap, the bridge is gone now, how will they get across? I know, I'll give them a portal gun." And then for the rest of the movie the DM going "oh crap, they have a portal gun now, how am I going to stop them from bypassing every challenge with it?"

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

In my campaign the dwarf decided to nose dive dive into a mosh pit full of thousands of kobolds. The ranger failed to pull him up and went down with him.

The only reason they got out was I had planted hints an eldritch god needed them which was the hail Mary In case them or I did something so stupid and needed a way out 😂

[–] [email protected] 2 points 1 year ago

I had a campaign where the climactic key moment to "win" involved the party fighting their way up to a portal to hell and then casting a gate spell from a scroll to permanently close it. Gate is 9th level, though, which was above the level the party wizard was capable of reliably casting. Rather than let the resolution of the campaign hinge on random chance, I provided the party with an NPC who was capable of casting 9th level spells, but who had various reasons for being incapable of simply blowing through enemies for the party. I thought of him as my "Gandalf" character.

In the final battle the party wizard managed to reach the portal, and walled himself in with a resilient sphere so that he'd be able to use the scroll in his next turn without being disturbed. Fortunately my Gandalf still had a teleport spell available to him and teleported into the sphere next to the party wizard, offering to take the scroll and use it to save the world.

On the party wizard's next turn he used telekinetic shove as a bonus action to shove my Gandalf through the portal to hell, and then once the Gandalf was through he tried casting gate to permanently seal the world off from hell. Turns out he'd never trusted my Gandalf, suspecting him all along of being secretly evil, and so he backstabbed him at that crucial moment before my Gandalf could backstab him. There was literally nothing in my Gandalf's repertoire of remaining abilities that would have allowed him to overcome this, so off to hell he went.

And then the party wizard flubbed his attempt to cast gate, using up the scroll in the process. :)

Fortunately I'd prepared a backup cinematic for that outcome, the flubbed casting was still able to collapse the portal to hell and ruin the bad guys' plans. It just left the world in a much more "interesting" situation than the party had been aiming for. I frankly preferred that outcome anyway, so I'm not even mad. Though my Gandalf was rather peeved.

[–] [email protected] 4 points 1 year ago (1 children)

As a D&D player, that was my favorite part. The times when the party was getting creative and you could see the DM say, "Ok, roll for xyz to see if that works."

So many times when I thought, "Yeah, I could see us coming up with that." Followed by, "Oh yeah, our DM would definitely do that." And yet it managed to have enough heart and be generally entertaining enough that your non-D&D friends will enjoy it too.

[–] [email protected] 3 points 1 year ago (1 children)

Especially the very beginning, where they come up with the crazy plan to escape, somehow manage to actually pass the persuasion check they didn't think they would pass, then go through with the plan anyway because they worked hard on it.

[–] [email protected] 3 points 1 year ago (1 children)

"We were going to release you!"

[–] [email protected] 2 points 1 year ago

I felt the GM's frustration in that one!