this post was submitted on 09 Sep 2023
110 points (75.9% liked)
Games
32949 readers
1018 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I really dislike most of the games Bethesda makes . Skyrim I found glitchy and the sword play felt really bad . Fallout 3 the gameplay seemed like walk backwards and shoot. I did like death loop thou
That would make sense if you don't like the games Bethesda makes since that one was Arkane.
I felt the same until I modded the shite out of Skyrim this year and now my mod list hit critical mass and I‘m having an absolute blast with it. Starfield runs worse and looks worse for me so that game needs some time in the patch and mod oven before I dive into it… I‘m patient.
I don't disagree that the mods for Bethesda games are cool, but problem is that the barrier to getting a massive mod list set up and working after years of mods have come out is considerable.
I feel like, given the sheer size of the mod library, mod managers need something like a list of base, curated set of mods to start with, kind of what Wabbajack does, but then have the ability to add mods to it. That way, to get you most of the way to a heavily-modded game, you just pick from among a few popular modlists.
Choosing that curated set to start with would let you avoid spending hours poring over reviews of different mods and culling obsolete information to determine what you think the current-best, say, lighting mod is.
And have the ability to update to the latest version of the modlist, or roll back to an earlier.
Once that's up and going, then if you want to go tweak it or add or remove a particular mod, you can.
This is the way to be. I won't be buying Starfield for at least a year, likely longer. By that time GPUs will be able to run it easier and I'll be due for a new one. The game will have also seen its most significant bugfixes in that time.I haven't bought a new game hot off the press in almost a decade. #patientgamers
Don't eat your burger hot off the grill, let it cool and allow it to congeal the fats a little bit. That way it doesn't fall apart on the first bite. ;)
You should try Prey if you enjoyed Deathloop, it's DLC "Moon crash" was made a few years prior to Deathloop and incorporates similar mechanics except the map is randomized on each playthrough so it's always a little different.
Same company, but it feels like Moon crash was a more interesting version of what DL did. Plus Prey occasionally just goes on like 90% off sales (one time I snagged it and the DLC free on Epic Games.)
Im pretty sure I have it on epic games too will have to check it out