this post was submitted on 21 Jun 2023
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Diablo
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Yeah it's pretty annoying. I think it can work on mouse but the way it's implemented is not great.
Reduce the variability ring around the player, and maybe make it elliptical/lerp between player and edge of screen closest to mouse, instead of a fixed circle.
Or hell, just remove the variability on PC and give us a "walk/gallop" toggle, and keep the sprint options for gallop. Best of both worlds.