this post was submitted on 01 Sep 2023
411 points (94.2% liked)
Games
32958 readers
1718 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I see exactly what I expected. I didn’t bought the hysteria on Youtube/insta/TK.
And I didn’t preorder the game because of that hysteria. The Hysteria looked a lot like the Cyberpunk Fiasco. Realistic expectations, we seem to have lost that capability with upcoming video games. When something sounds too good, It is.
I don’t know what you saw Todd say where but I just read some interviews like this one: https://www.ign.com/articles/todd-howard-interview-starfield-sgf-2023 And in nothing i've red from him even slightly resembles the hype around this game.
TH: “We do lock it at 30 [FPS], because we want that fidelity, we want all that stuff.”
That means 1 thing: not a real action game, more in line of FO4, maybe NMS like but more like RDR. A dogfight @30FPS is over before it starts. Beauty is more important then speed for this game.
Speaking about RDR, TH: “So I think it also as a flow, probably has more of a feeling of a [Red Dead Redemption 2]”
Here you have it literally: a game like RDR. Not NMS. Not Elite. Not StarCitizen. But like RDR. That means that the ships are more of a means of transport then a real gameplay mechanic. And space is just the theme.
TH: “this is like five or six games in one, right? It's the spaceship game, it's the on the ground game, it's just a dialogue game, it's an outpost game, it's a crafted game. It does all of these things, and so... And it always is tricky for us to get a good game flow where those things don't feel like they're separate game”
That means the spaceship part is not front and center. All these things he states are just pieces for a standard RPG:
Add to that it’s build with the Bethesda engine. We know it’s capabilities for what.. 2 decades? We flew in FO4. But we didn't steer...... It was on rails
This all meant in my mind that the spaceship part had to be a transportation mini game.
So reading the official stuff, I always expected a mix between FO4 and Mass Effect. With a mobile “base” (your ship) with maybe some light spaceship combat. Sprinkled with some exploration.
Not a game which morphed all those separate game types. Just an FP/3rd p ARPG set in a cool science fiction universe.
I think we're finally getting Firefly.
Woosh