this post was submitted on 18 Jun 2023
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Rust
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It is cheaper to copy a
Id(u32)
then aId(Arc<str>)
The Arc requires a lock, incrementing a counter and copying a pointer. The Id is only a copy of a u32. For the use case the video describes it makes more sense to use simple IDs and not stringy typed ids for passing around everywhere to avoid this extra cost (as well as the cost of comparing strings when you need to fetch the data the id is meant to represent).Thank you for adding this detail