this post was submitted on 14 May 2025
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Rust
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Yep. One reason why those situations become less frequent over time is that one learns to avoid such designs. Thought process: "Sharing data across threads is annoying. So I'd rather avoid it. Maybe message passing can solve the same problem as well?"
I just use
Arc::clone()
now that I know I can just throw the problematic data types on the heap easily. I'm sure there are "better" ways to do it, but¯\_(ツ)_/¯