"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.
But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."
Very interesting! I was aware of the 5nm advancements and the limitations of chip sizes approaching the physical limitations of the material but I had been assuming since we worked around the single core issue a similar innovation would appear for this bottleneck. It seems like the focus instead was turned towards integrating AI into the gpu architecture and cranking up the power consumption for marginal gains in performance instead of working towards a paradigm shift. Thanks for the in depth explanation though, I always appreciate an opportunity to learn more about this type of stuff!