this post was submitted on 15 Jan 2025
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Rust
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That's fair, I stand corrected and I overreacted a bit.
I stumbled on the unintended cancellation a few times, but I’m used to select! paradigm from the other languages (and not used to how differently it behaves). I suppose I just expect the examples of its usage to be explicit and actually show what it takes to make select! behave in a way that doesn’t abruptly drop your async function after only going though half of it.