this post was submitted on 29 Dec 2024
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

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[–] [email protected] 58 points 3 weeks ago (2 children)

Pointless inventory management and crafting.

[–] [email protected] 42 points 3 weeks ago (1 children)

inventory expansion slots only available for ~~purchase~~ rent with real money.

[–] odium 27 points 3 weeks ago (1 children)

pay to win gacha/lootbox mechanics

[–] [email protected] 15 points 3 weeks ago

"Losing the 50/50"

[–] [email protected] 21 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Inventory is limited by item weight.

Discarding items requires 3+ button presses (per item)

[–] [email protected] 11 points 3 weeks ago

And then they just drop on the ground in front of you and are immediately picked up again as you move the slightest bit.

[–] [email protected] 6 points 3 weeks ago

Ugh I hate games with weighted inventory.

I like how From Software does it with Souls and Elden Ring, how it measures the weight of what you currently have equipped, and affects how fast you run/roll/etc. Very intuitive, and you don't get punished for picking up too many items.