this post was submitted on 16 Dec 2024
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Advent Of Code

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An unofficial home for the advent of code community on programming.dev!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

AoC 2024

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Day 16: Reindeer Maze

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[โ€“] [email protected] 2 points 2 months ago* (last edited 2 months ago)

Dart

I liked the flexibility of the path operator in the Uiua solution so much that I built a similar search function in Dart. Not quite as compact, but still an interesting piece of code that I will keep on hand for other path-finding puzzles.

About 80 lines of code, about half of which is the super-flexible search function.

import 'dart:math';
import 'package:collection/collection.dart';
import 'package:more/more.dart';

List<Point<num>> d4 = [Point(1, 0), Point(-1, 0), Point(0, 1), Point(0, -1)];

/// Returns cost to destination, plus list of routes to destination.
/// Does Dijkstra/A* search depending on whether heuristic returns 1 or
/// something better.
(num, List<List<T>>) aStarSearch<T>(T start, Map<T, num> Function(T) fNext,
    int Function(T) fHeur, bool Function(T) fAtEnd) {
  var cameFrom = SetMultimap<T, T>.fromEntries([MapEntry(start, start)]);

  var ends = <T>{};
  var front = PriorityQueue<T>((a, b) => fHeur(a).compareTo(fHeur(b)))
    ..add(start);
  var cost = <T, num>{start: 0};
  while (front.isNotEmpty) {
    var here = front.removeFirst();
    if (fAtEnd(here)) {
      ends.add(here);
      continue;
    }
    var ns = fNext(here);
    for (var n in ns.keys) {
      var nCost = cost[here]! + ns[n]!;
      if (!cost.containsKey(n) || nCost < cost[n]!) {
        cost[n] = nCost;
        front.add(n);
        cameFrom.removeAll(n);
      }
      if (cost[n] == nCost) cameFrom[n].add(here);
    }
  }

  Iterable<List<T>> routes(T h) sync* {
    if (h == start) {
      yield [h];
      return;
    }
    for (var p in cameFrom[h]) {
      yield* routes(p).map((e) => e + [h]);
    }
  }

  var minCost = ends.map((e) => cost[e]!).min;
  ends = ends.where((e) => cost[e]! == minCost).toSet();
  return (minCost, ends.fold([], (s, t) => s..addAll(routes(t).toList())));
}

typedef PP = (Point, Point);

(num, List<List<PP>>) solve(List<String> lines) {
  var grid = {
    for (var r in lines.indexed())
      for (var c in r.value.split('').indexed().where((e) => e.value != '#'))
        Point<num>(c.index, r.index): c.value
  };
  var start = grid.entries.firstWhere((e) => e.value == 'S').key;
  var end = grid.entries.firstWhere((e) => e.value == 'E').key;
  var dir = Point<num>(1, 0);

  fHeur(PP pd) => 1; // faster than euclidean distance.
  fNextAndCost(PP pd) => <PP, int>{
        for (var n in d4
            .where((n) => n != pd.last * -1 && grid.containsKey(pd.first + n)))
          (pd.first + n, n): ((n == pd.last) ? 1 : 1001) // (Point, Dir) : Cost
      };
  fAtEnd(PP pd) => pd.first == end;

  return aStarSearch<PP>((start, dir), fNextAndCost, fHeur, fAtEnd);
}

part1(List<String> lines) => solve(lines).first;

part2(List<String> lines) => solve(lines)
    .last
    .map((l) => l.map((e) => e.first).toSet())
    .flattenedToSet
    .length;