this post was submitted on 13 Dec 2024
389 points (96.9% liked)

Games

32917 readers
1117 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 20 points 6 days ago (5 children)

Looks great... but it uses Unreal Engine 5

[–] [email protected] 19 points 6 days ago (5 children)

What's wrong with unreal engine 5...

[–] [email protected] 35 points 5 days ago (2 children)

Performance mostly. But also even when made by various AAA studios, the resulting games often have this uncanny similar-ness to them. Personally i prefer in-house engines even if its just to maintain variety in the industry.

Also obligatory shout out to id tech for continuing to show off their engines with indiana jones.

[–] [email protected] 1 points 4 days ago

Half life effect

[–] dragonlobster 1 points 4 days ago

Yeah I don't understand why they don't just use SDL3 to make their own engine.

[–] [email protected] 5 points 5 days ago (1 children)

Given my experience with it in Satisfactory it's rather heavy.

[–] [email protected] 1 points 4 days ago

Really? Satisfactory ran so smooth for me I was like what engine is this

[–] [email protected] 5 points 5 days ago (1 children)
[–] [email protected] 3 points 5 days ago

ue4 was already bad in that regard. Really sad that cdpr dropped their own engine as licensed engines are wrecking the engine market (mostly epic tbh). Just so not worth it to delevop ones own.

[–] [email protected] 2 points 5 days ago

It's very heavy on your computer

[–] [email protected] 11 points 5 days ago

Hey maybe then we can get player character shadows that aren't nightmare demons

[–] [email protected] 3 points 4 days ago

like most engines, UE5 is whatever you hack it into being. I hate developing with Unreal but I do have to admit it's solid in a lot of ways. and has pretty mature content/LOD streaming, one of the biggest issues I saw with Cyberpunk at launch.

[–] [email protected] 1 points 5 days ago

At least the benefit is the team can develop without it so we hopefully won't see the issues it's crutches create.