this post was submitted on 26 Nov 2024
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They bit off way more than they could chew with the new game and it shows. Now, it has some good ideas that I'm happy for implemented, like upgradable buildings and base resource extraction. However, I feel like this has been part of Paradox Plaza's problem in not having a clear design vision that has been fully vetted before going into production.
I'm sure the game could end up like Stellaris where the game is rewritten in a way to make it fun, but that is going to take some time.
Does it show? This is exactly what I'm talking about. I don't understand any of your criticism of CS2. What vision is missing?
The economy and traffic are a lot more fake than the game lets on. The developers tried building in an actual housing market, but ended up having to get rid of all the landlords. There is an idea of resources being used, but it isn't really implemented.
It might have better if the devs promised less as part of their dev diaries, but here we are. It says something that they can't release a DLC because the game doesn't feel finished enough to warrant a DLC.
The economy was addressed months ago.
I don't even know what fake traffic is lol!
The housing market was bugged causing everyone to be unable to afford rent like real life.
It just seems like you don't want to be happy about CS2 and should just stick to CS1.
I want to be happy about it and I've played a city recently.
It still doesn't address that the game is not at the level it was sold and, while they are fixing it, it is going to be a while and probably won't be the same game advertised.