this post was submitted on 16 Nov 2024
30 points (89.5% liked)

rpg

3176 readers
16 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 1 year ago
MODERATORS
 

Let's Make Better Rpg Currencies

@rpg

https://youtu.be/VADntQSNMB4?si=VUw999G0yZ0x52IW

I'm curious what currency systems my fellow #ttrpg GMs have dreamt up when #worldbuilding.

It's always annoyed me how #dnd's gp/sp/cp currency resembles the USD system so much in the way it is used, despite the fact that IRL a single gold coin would be worth more than my car. Does #WotC think my backpack is worth $8k? That makes no sense to me.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 1 week ago (10 children)

@malin @rpg

I mean, usually my #dnd players strongly dislike tracking encumbrance, so the coins might as well be weightless.

Something I think people tend to forget about is the practice of "free lunch". Sit yourself down at the bar, order a drink, and you get access to a whole lunch menu as long as you keep drinking. It particularly makes sense if a pint of beer &/or a single lunch actually costs slightly less than a cp, so two beers would cover the cost.

[–] [email protected] 3 points 1 week ago (3 children)

@Shkshkshk @rpg
I just listed an entrance cost, all drinks included. Sounds like you basically arrived at the same solution.

The beer's gonna rot after a day or two anyway, so it's not like the barkeep really needs to cling to it.

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (2 children)

@malin @rpg

Wait, beer rots? Gonna look into this real quick. Sounds like something beer shouldn't do

Edit: Turns out ale was nearly nonalcoholic back then and was viewed the way protein shakes are now

[–] [email protected] 2 points 1 week ago

@Shkshkshk @malin @rpg yeah wasn't it basically *just enough* alcohol to make it safer to drink than water?

load more comments (1 replies)
load more comments (1 replies)
load more comments (7 replies)