this post was submitted on 26 Jul 2023
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No Stupid Questions

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I don't know what a .webp file is but I don't like it. They're like a filthy prank version of the image/gif you're looking for. They make you jump through all these hoops to find the original versions of the files that you can actually do anything with.

Edit: honestly I assumed it had something to do with Google protecting themselves from image piracy shit

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[–] [email protected] 127 points 1 year ago (2 children)

You would like it if you had slow internet, or you hosted a website.

My website turned 5MB images into 100KB images using webp. My website now loads instantly, saves you bandwidth, and me costs!

[–] [email protected] 23 points 1 year ago (3 children)

Wait really? Are they that much more efficient?

[–] [email protected] 52 points 1 year ago (3 children)

Yep! Not least of all, GIF & JPEG are over 30 year old formats and WebP is about a decade old. So there's at least 20 years of advancement there

[–] [email protected] 28 points 1 year ago (1 children)

JPEG-XL has been out for three years, and is better and more efficient than any other image format on the market. Google just has been insisting on keeping them off the web because they want to push WebP instead.

[–] [email protected] 7 points 1 year ago (2 children)

It'll be interesting to see which wins out, .jxl or .webp

Place your bets folks!

[–] [email protected] 1 points 1 year ago

I'd bet on WEBP simply because it was first out of the gate. Even though JXL is likely a better overall solution, it might arrive too late to dethrone WEBP. I'm already seeing WEBP in lots of places.

[–] [email protected] 1 points 1 year ago

I think webp has already "won", because google refuses to have jxl support in chrome, the web browser most of the people use.

Apart from that, if I'll have a website I'll aim to support jxl and the old formats, but webp not even by mistake.
Why? I think this is yet another thing with which google wants to be everywhere for this or that reason and I'm fed up with that.

[–] [email protected] 9 points 1 year ago (2 children)

That means absolutely nothing. We went to the moon with hardware that had ram in kilobytes. Today you need a supercomputer from the 70s to run the add of a Web page.

Progress is not linear. C is still used everywhere while some other languages didn't live a tenth of its age. New is not always better.

[–] [email protected] 4 points 1 year ago

The reasons for this is that computing power is cheap but developers are expensive.

[–] [email protected] 2 points 1 year ago (2 children)

Yeah for sure, new is not always better.

Though for compressed media file formats, that pretty much has been the correlation for a while (though obviously there's many different conflicting qualities that can make a file format "good" for various purposes)

Take video for example: MPEG2 came along and MPEG quickly became uncommon within a couple of years. MPEG4 displaced MPEG2 due to being more efficient. DivX/AVC replaced that for the same reasons and HVEC/VP9 replaced that. We've got AV1 coming now that looks to have beaten h.266/VVC to the punch, but it's still a fairly linear progression of improvement.

Given all that it's kind of mad we've not seen the same level of iteration on image file formats, but that's almost entirely down to browser wars and having to pick lowest common denominators. JPEG2000 might have taken off if it wasn't for the fact only Apple ever implemented it in a browser—it was definitely a technically better format.

[–] [email protected] 1 points 1 year ago

and HVEC/VP9 replaced that

I wouldn't say that. Maybe youtube uses it by default (I don't know, though) but a lot of other sites still use H264.

And I don't see AV1 even on the horizon.
A couple of years ago (2?) I tried converting some of my huge H264 video files to AV1 with then up to date ffmpeg. It was horrendously slow. I don't remember the numbers but I'm pretty sure it was progressing much slower than the clock.

[–] [email protected] 1 points 1 year ago (1 children)

It's due to the maths behind. Special algebra is used for video compression, and a discovery has been made something like 15 years ago that allows a better video compression. It fueled technical progresses of the last years.

For images, we basically hit the wall quite some time ago. The new technologies are more about engineering improvement than math improvement.

Then there is the technical environment. It doesn't matter if your technology is a bit better than the old one because the cost to change the whole technical environment is insane. That's why ipv4 is still there for example. Changing everything for a new technology to be used is a long, costly and painful progress. But this is something only developpers can't cope with, because the development culture is painfully ignorant of industry constraints and time lines.

[–] [email protected] 1 points 1 year ago

Lol I still don't really understand ipv6 and I work in IT. Ipv4 is so much easier and nicer to work with

[–] [email protected] -1 points 1 year ago
[–] [email protected] 4 points 1 year ago

Absolutely not. 5mb is what his phone spit out and it could trivially have been reduced to a 100kb easily as a jpeg

[–] [email protected] 6 points 1 year ago

5mb to 100kb is not a typical result, so I would imagine that you are comparing apples to oranges (e.g. a very high quality jpeg vs a low quality webp)