this post was submitted on 07 Nov 2024
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“On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for “On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for too long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added

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[–] CameronDev 59 points 2 weeks ago (1 children)

That quote is very mangled.

"Accountant uses numbers to explain why creative work was bad"

I think it would be much more interesting to hear from the writers/directors/actors on why it was bad.

[–] [email protected] 14 points 2 weeks ago (1 children)

“The success of our financial models doesn’t take the place of also getting the creative right,”

I read it as saying they didn't take the creative angle correctly and that was part of the failure despite happy looking financial models.

[–] CameronDev 3 points 2 weeks ago

Yup, that's how I read the quote as well, but most of the article is banging on about the financials, which makes sense given its a statement to shareholders, but its kinda meaningless for everyone else.