this post was submitted on 23 Oct 2024
143 points (98.0% liked)

Asklemmy

43948 readers
502 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_[email protected]~

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 2 points 1 month ago (1 children)

Just because you can grind money easily or some other reason?

In any case on Normal I haven't felt it at all, mostly because I've been single-day completing most dungeons and that gets you a bit overleveled.

But it's still a lot faster and tighter than Persona on that front. And more flexible and nonlinear, too. For what looks like a long game, this thing moves. Much fewer, shorter stretches of just visual novelling with friends (although there's plenty of that, too).

[โ€“] [email protected] 1 points 1 month ago (1 children)

Money grinding is pretty efficient, but I was referring to the high rate of item drops. There's a pretty common enemy that drops a mp recovery item. I'm blasting through dungeons in one go.

[โ€“] [email protected] 1 points 1 month ago (1 children)

Ah, yeah, but the fun bit is that there are a ton of builds that let you get there. HP-based skills are powerful in this, and you can heal for cheap, so you can get there that way, and once you get a bit overlevelled and can kill mobs out of turn-based combat you're just cruising.

I may see what happens on harder difficulties, but I genuinely don't care too much, because just the mechanics of figuring out the sequence for each dungeon and enemy type is so fun to do with the brilliant UI that I just... enjoy doing it, kinda like you enjoy clicking things on Diablo or something. Truly smooth design.

I just wish they had figured out antialiasing better, because woof. I ended up injecting better AA through ReShade and never looked back.

[โ€“] [email protected] 2 points 1 month ago

can kill mobs out of turn-based combat you're just cruising.

That's what I was referring to. Once you're able to defeat enemies in the overworld you can farm all sorts of recovery items and make bank.