this post was submitted on 10 Oct 2024
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Windows Debloat Tool:
https://github.com/LeDragoX/Win-Debloat-Tools
I run this on any new Win install. I also suggest Portmaster so you know where your data is going (I use it on Linux too!)
https://safing.io/
However, if you can, it is really worth switching to Linux. Linux is built as a tool by the people using the tool. Windows is making a product. Enough said.
If people would like to "try Linux before you buy," check out DistroSea. It spins up a virtual machine of whatever distro and flavour you choose to try.
https://distrosea.com/
There are a surprising and growing number of Linux compatible tools. Software is usually why people have a hard time switching. If you're dependent on Photoshop/Adobe, check out:
https://www.blackmagicdesign.com/products/davinciresolve
Gamers should check out:
https://www.protondb.com/
This site shows how well games run on Proton (compatibility tool) and people offer solutions to get them running if there's any snags.
DaVinci Resolve is not a replacement for Photoshop/Adobe as a whole, but it is a decent replacement for Adobe products AfterEffects and Premier.
For Photoshop alternatives, I'd start with GIMP for photo editing or Krita for illustration and digital painting.
I'm still on Windows because my drawing app of choice is Clip Studio Paint, which has no Linux version. I've read and watched several guides to getting CSP running on Linux, but it still scares me off.
But this Recall thing is so insidious to me... I might try to get it working on Linux anyway.
I have always felt that GIMP was the ultimate software Camel. As in, designed by a committee to include everything and the kitchen sink without any coherent UI/UX.
It’s the software industry’s 1965 Lada masquerading as a 2024 model.
If it wasn’t for Paint.NET still missing vectorized/sprite-based text (it instantly rasterizes text the moment focus leaves it), I don’t think I could ever use GIMP.
You're certainly not wrong about GIMP having horrible UI/UX. Big reason I don't use it either.
I've been a LONG time user of Adobe, grew up with PhotoDeluxe and pre-suite Photoshop and used every version of Cretive Suite since my parents ran a graphic design business. I made all my high school essays in InDesign CS4. Suffice to say, growing bitter over proprietary software in the last few years has been painful but I'm doing my best to move to only FOSS.
There was a point in time I tried replacing Premiere with DaVinci Resolve, but I quickly noticed it was oriented for color correction, and some of its features for composition were locked behind Fusion. These days, if you can believe it, I do all my video editing in Blender. It's still got a long way to go, but since v4 the VSE has gotten really good. I'd like to try kdenlive when I finish migrating to Linux, but on Windows it basically doesn't support GPU encoding which is a dealbreaker for me.
Adobe Fresco is replaced quite well by Krita. It has a learning curve but is far more powerful as a result. I'm still learning but I'm impressed.
I don't really like Scribus, but I don't really have a need for software like InDesign, so I haven't had to worry about it.
I've used Inkscape way back just because it was portable when Illustrator wasn't. It was pretty minimal back then but I can see it's grown greatly in depth. The workflow is enough to be disruptive, but not too badly to work through I think.
And finally the titan, Photoshop. It's such a massive and ubiquitous software that it simply cannot be replaced by any single program. At least since I moved to drawing in Fresco I don't use PS for that, but again Krita is a fine replacement. Pixel art in PS is very normal too, but that's replaced quite nicely by Aseprite, it's more capable in that space and still quite easy to use if you don't know its features. It's the photo editing and general purpose image editing that's the real challenge. I keep hoping that version 3 of GIMP will magically fix its problems, but in the meantime it's frustratingly clear that it's built by software engineers, not artists, but it's often made out that it's everybody else's burden to forget everything they know and start from scratch to learn its special workflow. There's an interesting patch someone made called PhotoGIMP that's supposed to improve that, but I haven't spent enough time with it to really say. Currently my only alternative is Photopea. It works great right now, but I don't like that it's a web app and not FOSS. I really hope I can eventually find an alternative that I can finally be comfortable with.
I love Krita!! I put my specialty software into a virtual machine, aka the shame box. You can disable networking for it. 😈
For me I would start with affinity while not in linux but it's OK on wine can be a bit buggy tho but you need to compile a custom version of wine and no hardware acceleration support and it's possible they are gonna release a linux build as well.
Just want to weigh in on Resolve. I was able to get the free version running on Mint, but the free version can't do H.264. I then bought Resolve Studio, but activating the license did not work so I ended up on Windows for video editing.
I also had to switch back to Windows for Affinity, as I have been using Photoshop for years and I have yet to find another piece of software (excluding Affinity) I can move at speed in.
Once I get the content creation off Windows, I can probably leave it behind for good.
And that's exactly how it feels to non-programmers or not-enthusiasts jus trying to exist.
And those devs (not all but more or less most) will troubleshoot and gear it towards how they see fit with less newbie testing.
And all the webapps work well on Linux, so you have the MS office apps and the apple iCloud apps (by just having an account there). Even for photo editing, there are web app solutions, these days.