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Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers
(www.eurogamer.net)
This is a most excellent place for technology news and articles.
And hopefully something that they'll be able to find reams of prior art that precede the patent
Not sure how it works in Japan, but in many nations you have to file for a patent before or pretty soon after you release your product / service. In the US I think there's a 1 year grace period. It's a pretty common sense thing that stops whole businesses springing up and then being shut down by patent creation just like we are seeing here.
There are many games out there now that involve catching monsters and making them fight for you, Nintendo would be shutting down 100s, if not 1000s of developers if they wanted to go ahead with this and have it be taken seriously.
Anyone that has played Palworld will tell you that it much more resembles ARK than it does any Pokémon game or experience anyway.
~~Once again. Patents have nothing to do with art. And even if they had proof they worked on those mechanics before Nintendo patented them doesn't mean they have the right to use it. Yes, it's kinda a dumb system. But there is a lot of effort to get a patent, and once you have one you have a lot of protection because of it.~~
Disregard. :) see comment below
(Not sure if I'm being whoosh'd, but just in case: "Prior art" is the legal term for a precedent that something was in use prior to being patented, and is the primary means of fighting software patent troll shit like nintendo is trying to pull here)
Nope, my bad. Im far from an expert but know enough to differential between copyright and parent. I didn't know that prior art had that meaning.
Roger, disregarding :-)