this post was submitted on 10 Sep 2024
90 points (96.9% liked)

Helldivers 2

1774 readers
72 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 7 months ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 3 days ago (1 children)

It's a core weakness of Helldivers 2. Since the game is no longer restricted to having all players within a tight radius (unlike the first game), the game allows for splitting up.

The only task that demands cooperation is the optional vault doors. All the other main objectives and side objectives can be solo'd. Terminid Chargers could be an excellent focal point for cooperation but flanking a charger doesn't help kill it faster, it just lets you shoot the bottom half of its rear for 30 secs until you cause it to begin bleeding out.

It is safer for the rest of your team if you bring answers to all the problems on your own because you could be waiting for anyone to respawn. And if you have an answer to every enemy type then you might as well split up since you don't need another pair of hands to complete any objective. Having multiple guys on the objective does not make it go faster, so it's better to start countdowns simultaneously.

[–] [email protected] 3 points 3 days ago

Yeah I can agree with that. There’s not enough clear reward for working together, and I guess the stick you get hit with when you run off on your own and hit overwhelming opposition is frustrating people.

Things run much smoother if you work in groups of two or one group of three and a person to run all the side objectives. It makes the game more fun too.