this post was submitted on 05 Sep 2024
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I watched a fascinating video describing Tunic, Outer Wilds, and Sekiro as knowledge based rougelikes. Where in playing the game you learn information (or enemy patterns in Sekiro's case) that make additional playthroughs vastly different.
If you haven't, watch some Tunic speed runs, as once you know where certain things are you can almost break the game without actually breaking it.