Star Wars Memes
Hello there. Somehow, Star Wars memes have returned. It's not a trap, this is where the fun begins.
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IMPORTANT
Do not post the "good friend" or similar copypasta
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Special days!
Friday and weekends: Caption contest. An image will be pinned, and we shall make captions for it and post them in the comments.
Wednesday: Theme day. We have Droids day, EU day, poem day, aliens day... Let the pinned post guide you. Memes with the theme are preferred.
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Oh hey some real SW content for a change (perhaps):
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Our galactic citizens have requested more specific rules, so here are a few.
The general idea is, if you're looking here for rules, you're probably someone who doesn't need to have them spelled out. You're fine. But anyway:
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This is a community for Star Wars memes. This means typically screenshots of Star Wars media with some text or context that's meant to be funny and/or thoughtful. All SW media is welcome: movies, games, comic books, fanart... Other kinds of content, like video links or meta memes (about this community, or Lemmy), are fine as well, just keep it on topic.
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We are all friends here, and love (sometimes love to hate) Star Wars. Be nice to each other.
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As fans of fictional media, we can be passionate. If you very strongly disagree with something or someone, take a deep breath before reacting. Anger leads to the dark side!
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Everything in Star Wars has happened a long time ago, in a galaxy far away, and it's a rich universe of millions of words and millions of years of history. So current Earthly matters really shouldn't concern us here. In other words, leave politics, philosophies and convictions behind the door. This applies even if it's about something related to Star Wars.
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Original content is preferred. Reposts are fine, just please limit to a maximum of 3 per day, per citizen. It is recommended, but not required, to mark original memes as (OC) and reposts as (repost).
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Regular rules of the Lemmy.world instance apply.
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Depends what you mean by bad. Is raiders not enjoyable?
Ppf, I don't think I've ever met anyone who didn't enjoy raiders.
Is it constructed well? God no hahah, it is barely constructed at all. It's like a series of disconnected vignettes.
I don't even think the amulet is as bad as the knife.
It's a valid comparison, but there's so much momentum pushing raiders forward that it seems natural he would get lucky with the amulet as well.
In nine,
spoiler
you're being dragged through 2 hours of zero tension or momentum and then when they arrive at an area that they know the sith are at, instead of the strongest Force character ever using the force to sense what general direction this hideout could be, or scanning for machines or literally anything else, they're like well gee. If it isn't here then it's impossible that we'll ever find it- oh wait, I have this knife that only works from this specific promontory from this specific distance on an area the size of a planet.
Good thing the emperor told them he was back for no reason instead of consolidating his forces and making a plan?
And it turns out that the knife points them, the only characters in an entire galaxy that are a threat to the sith, to an inexplicably accessible and shallow cave on an island super close to shore that someone who has been telegraphing their allegiance to Rey is waiting oh my gosh it was so ridiculous.
You'd have to add a lot of bullshit contrivances to make that amulet scene as insulting to the audience and idiotic as rise of skywalker turned out to be.
I think the strength of the amulet is that they don't explain it too much. There's a feeling of destiny with the amulet, like is nothing else Indiana could have done to get to this point and that's his last resource.
Not so at all with the knife. Not so at all with many things in these movies that could have been accomplished in different, smarter safer ways for the characters or more exciting nail biting ways for the audience.
The specific knife plot could have happened in so many other ways and this way is among the worst.
At this point in the movie,
spoiler
Kylo Ren could have just told her where the island was or she could have intuited it from him because she can literally read mines now and he already told her pretty much point blank multiple times that he's ready to betray empire.
Rey could have developed a force sonar, she has so many new powers and doesn't even need a training montage that would have made perfect sense. She can already sense the sith better than anybody else ever.
The rebels could have scanned the top 10 ft of the apparently otherwise empty planet and found this cave.
Luke's ghost could have pointed her in the right direction and that would have made much more sense.
Almost anything would have made more sense and more importantly, been more cinematically exciting and satisfying for the audience than what they chose to go with.
Nine is a blight.
Raiders is fine. You're not supposed think to hard about why an artifact exists and why it works even when it doesn't make a lot of sense in an action adventure movie. Ideally everything would make perfect sense, but when it doesn't it's no reason to get your panties in a bunch.
They could've accomplished things in Raisers a lot more smarter too. Indy could've just waited until that Nazis dug up the Ark and then stole the truck once it was loaded. Which is exactly what he ended up doing. Would've cut out a lot of the action and adventure by doing it that way. And that's what we want, right? Efficient plot lines which minimizes the action and adventure.
Characters using scanners or fictional magic constantly is boring. And besides, why couldn't a knife that was made by a sorcerer (that had the ability to see the future) have magical properties? Seems you're upset they used one kind of magic instead of a different kind of magic. Odd thing to be upset about when watching a popcorn action adventure movie.
Sure there are a few minor flaws in RoS. But it feels like you went into the movie looking for something wrong with it and it gave you what you wanted. I went into it wanting a fun action adventure movie, and it gave me what wanted. So the movie delivered for both of us, didn't it?
Wow, you get really upset about those movies huh?
That's an interesting take, why don't you want the excitement or adventure in an adventure movie?
I guess if you liked rise of Skywalker, it makes sense that you don't like excitement or adventure in your adventure movies.
You're projecting about this knife thing. You keep making assumptions instead of asking questions and then criticizing your own assumptions.
A few minor flaws? That movie was a train wreck.
Train wreck.
See, you're making assumptions again about what others and then criticizing yourself instead of asking questions.
I'm not upset by neither Raiders of the Lost Ark nor RoS. They have pretty much the same flaws. But whatever, they're action adventure movies.
"A wizard did it" rules apply in both of these movies since magic is real in both of these worlds. And when we're talking about a knife that's canonically made by someone with magic powers... yeah, a wizard did it.
The same flaws? No way.
Raiders defined the successes of its series and genre, nine highlighted and showcased the failures of its own.
That's like comparing a glass of wine to moldy kool-aid, or some verdant garden to a deer tick.
Raiders inspires a zest for adventure and life, nine sucked the vitality right out of both.
Both had a magical artifact that told the hero where to go. The functionality and even the reason for the existence of the artifacts in both don't make a lot of sense. But for some you're fixated on this minor flaw in RoS while imagining it's not a flaw at all in Raiders. It's the same minor flaw, and in neither they aren't worth worrying about.
It's mostly that movies like Raiders doesn't get the same level of scrutiny because nostalgia protects it from the negative internet culture of nitpicking new movies to prove they're bad. When you play that game the prize you win is that you can't enjoy new movies.
I'm not fixated on one artifact. I mentioned one artifact and it's all you've talked about.
So I'm responding to what you keep talking about, the knife.
Which is a major unnecessary fiasco of the film, no matter how many times you say minor.
Since you brought it up again:
Raiders uses an artifact to great effect, are the amulet is necessary irreplaceable and uniquely expressed through the power of the sun on a particular day turning into a laser beam. Very fun, very exciting.
Nine uses a knife whose purpose is completely useless since the island can be found in any number of ways, and when the dull knife is utilized nothing happens except they literally match a shape to another shape that doesn't need to be matched.
It makes me embarrassed for Daisy Ridley just to think that she was put in that position as a decent actor.
Like I said, a glass of wine to moldy Kool-Aid.
The best implementation of something like an artifact versus the worst implementation.
You can ask questions about something other than the knife If you like.
I enjoy tons of new movies. And I can tell you why I enjoy them with the same level of precision and accuracy that I can tell you why mine was so terrible.
Your argument reminds me of a guy I knew who was insisting that NSync will be remembered as culturally as important as the Beatles.
This desperate equivocation of two completely different groups.
You're trying to ignore all of the context and details of the movie and insist they're both just "magic" "adventure" movies.
Those are barely accurate descriptors of the theme of the movie and have no bearing on the quality of the movie itself.
And Indy happened to be there on that day? Odds are he'd have to wait months before things were in alignment. Also why did someone ever come up with this convoluted mechanism to show which building the Ark was in? Like were they planning on their civilization someday ending and there would someday be a scenario where it needed to be kept a secret... but not that secret, so that a hero could find it while bad people wouldn't.
Also who is even maintaining the various booby traps in the places Indy goes? Why design a building to collapse if someone takes an artifiact?
There are so many things in an action adventure movie that exist simply for there to be fun action scenes. You're thinking Raiders is fine (which it is) maybe because you didn't watch it looking for flaws. Maybe because you were a kid when watching it, or maybe because the internet wasn't telling you that you were supposed to hate the movie.
RoS is simply consistent with movies from a different era. An era when people just enjoyed movies for what they were instead of going to movies pretending to be a bitter internet critic. All of the Star Wars Episodes are like movies from another era, it's kinda it's thing, the whole Episode thing is from 1930s Flash Gordon movies after all.
A real criticism of the knife thing could be that's it's unoriginal, since it is the same thing as the amulet from Raiders of the Lost Ark. In fact the early part of the movie is basically an Indiana Jones movie but in Star Wars. But since I like both Indiana Jones and Star Wars, and I don't think action adventure movies need to be 100% original, it was enjoyable for me.
Again, raiders did adventure right and nine failed the genre utterly.
The amulet is a great example.
It's a divine object based on divine mythology, which is all about specific moments and specific ordained destinies , so Indy receives the amulet from the other main character who is as much of a badass as he is and then discovering and entering the map room on the right day at the right time makes sense within the context of the movie.
It fits in with the theme of the movie and is very exciting, as an adventure movie should be.
Rey, having received the dagger from nobody important , standing on a random spot for no reason after nothing interesting has happened in the movie, notices the absurdly shaped dagger matches the island, but only from her perspective from exactly the spot she is randomly standing among the entire surface of the Moon.
Nothing exciting happens, nothing momentous, they all kind of shrug and say "oh that's it."
Raiders did it well, India frantic with excitement, and it makes sense within the context of the movie, nine failed utterly, made it boring and nobody cares even inside the movie.
As for your other questions
" Who maintains the traps?"
"'Why are the temples so convoluted?"
"Why design a building to collapse after the treasure is stolen?"
There is one answer to all three of those questions: to protect the sacred from the profane.
Whoever designed the temple was protecting a priceless artifact. The temples are convoluted to protect the priceless artifact. The traps were designed well to be maintenance free so that they would protect the artifact. The building is designed to collapse to protect the artifact from being stolen.
"You're thinking Raiders is fine (which it is) maybe because you didn't watch it looking for flaws"
The first thing I mentioned to you when you brought up raiders was that raiders does not make sense and has a bunch of plot holes, but is very exciting and works within its own story.
The problem with nine is that it is very boring and doesn't work within its own story.
It's enjoyable for you, enjoy it.
That does not make it a well-crafted or exciting adventure movie.
You keep saying that an audience member just has to ignore all of the elements in nine that are not good and then you'll enjoy the movie.
You don't need to ignore anything in raiders, it's a fun movie despite its flaws that it incorporates into its story seamlessly so that you barely noticed them.
Enjoy your movie, but so far you've made zero valid points trying to equivocate the success of raiders and the failure of nine.