this post was submitted on 19 Jun 2024
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[–] [email protected] 4 points 5 months ago (2 children)

Zero Mission and Fusion were too hand-holdy for me. It was kind of annoying being told where to go and how to get there.

[–] [email protected] 5 points 5 months ago

In zero mission it's more of a suggestion. There's a non-glitch Ridley before kraid route iirc.

[–] [email protected] 3 points 5 months ago (1 children)

Fusion starts that way and I was thinking the same at first but it opens up after an hour or two.

[–] [email protected] 2 points 5 months ago

Really? Fusion stops holding your hand around the time you get to sector 4, but it's strictly linear until you're literally about to go fight the final boss--the game explicitly blocks you from backtracking to areas that aren't immediately plot-relevant.