this post was submitted on 16 Jul 2023
93 points (92.7% liked)

Games

31990 readers
2 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

I understand their point - the bar has been raised a lot for indies over the year - localisation, controller support, ultrawide support, scalable UI and text, colorblind support, modding, multiplayer, etc. are all much more "required" nowadays, but that's just the way things go - there was a time when even save-games weren't necessary.

But saying it'll harm the indie CRPGs is bizarre. This will greatly increase the audience for CRPGs as far more people try it out, and then want to try other titles when they finish it. I'd expect Solasta, Pathfinder, Pillars Of Eternity to all benefit in a few months (the only down-side being that none of these have multiplayer).

But I wish more companies would release their tooling as Open Source like id Software used to. It'd help to alleviate this a bit, even just auxiliary stuff for popular engines.

[–] [email protected] 1 points 1 year ago

Everything you listed as "the bar" are just things everyone knows already. And don't contribute towards game development time, aside from localization, which isn't expected except by chinese players.

Thing is, the tools and literal hand-in-hand tutorials for indies are what make those a non-issue. It's extremely easy to make a game these days, and release it.