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Microsoft says “Prism” translation layer does for Arm PCs what Rosetta did for Macs
(arstechnica.com)
This is a most excellent place for technology news and articles.
Well for the current generation consoles they're both x86-64 CPUs with only a single set of GDDR6 memory shared across the CPU and GPU so I'm not sure if you have such a penalty anymore
Are there any tests showing the difference in memory access of x86-64 CPUs with iGPUs compared to ARM chips?