this post was submitted on 18 May 2024
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I'm curious on how signers of this petition think companies could afford to do this. Often times shutting a game down is because the interest of players has waned. Making a law to require them to keep that server and software running...forever? Is the end goal to kill any online game development?
It would make sense to require a company to release the code for players to host their own servers, which has been done by many games in the past. Not to continue to run it themselves.
Ross and the team have been very specific about not wanting to force companies to pay for server infrastructure forever.
They’ve said quite a few times that what they want is for game companies to at least patch their games so they can keep running without the online connection or provide players the tools to host their own servers so that the company can end support without the game becoming a brick.
Hopefully by requiring games to be playable after support ends and the servers shut down it will also change the way games are made so that they no longer require the constant connection.
I would also wonder how this would work with MMOs where the server side, both in processing power and in bandwidth, is not insignificant. I mean I suppose "are required to publish the code, no requirement that it's feasible for others to run" but...yeah.
You must not have been born during LAN party era where everybody's PC was physicaly connected to each other.
I'm aware of good old fashioned multiplayer where an average Pentium 2 rig has enough grunt to host a multiplayer session and be one of the client machines, obviously games of that scale should be able to be run by enthusiasts. I'm talking about, what if something like WoW shuts down?
Wow private servers aren't uncommon, although I do think they violate the TOS as it stands. I imagine people would continue to use those in the event blizzard shuts the official servers down.