this post was submitted on 18 May 2024
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I was thinking something along these lines too - making it more of a "character drama" rather than a large-scale political thing.
Like, maybe the cult does decide to kill these characters, so they assign a particular NPC (or maybe a duo of NPCs?) to do the job.
Depending on the tone of the campaign, these would-be-executioners could be humorously incompetent, or they could secretly side with the party, or they could have some other interesting quirks that make them something the party can deal with - maybe they bicker a lot and it takes their focus away from the PCs enough for them to make a move, or maybe they recognize one of the PCs from childhood, or myriad other possibilities.