Game Development News

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A community focused on any news happening in the game development space. Things such as articles, posts talking about events, blogs, etc. are allowed.

This is one of the child communities for [email protected]. Feel free to crosspost posts there if you think its relevant for most game developers.

Rules

Rules

  • Posts must be in english
  • Only post things that are related to news in the gamedev space. General gamedev discussion can happen in the parent community or a child community dedicated to that if it exists for what you want to talk about.
  • Dont self promote your games, theres other communities for that in the site.

Credits

Credits

Icon base by Delapouite under CC BY 3.0 with modifications to add a gradient


founded 1 year ago
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subtitle: Developers share their reactions to the engine provider's revised policy and their remaining concerns for the future

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submitted 11 months ago by mac to c/gamedev_news
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submitted 1 year ago* (last edited 1 year ago) by mac to c/gamedev_news
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Huge boost for Godot and FNA's development!

Screenshot of their statement

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submitted 1 year ago by mac to c/gamedev_news
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Context: EGDF is the European Games Developer Federation. The article suggests that Unity’s actions create an anti-competitive environment and that the EU should step in.

Unity’s install fees demonstrate why the EU needs a new regulatory framework for unfair, non-negotiable B2B contract terms. Contract terms Unity has with game developers are non-negotiable. With the new non-negotiable install fee, European game developers have to either withdraw their games from markets, increase consumer prices or renegotiate their contracts with third parties. For example, if a game memory institution makes games available for download on their website, a game developer studio must now ask for a fee for it or ban making European digital cultural heritage available to European citizens. The three-month time frame Unity is providing for all this is not enough.

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