vacuumpizzas

joined 1 year ago
[–] [email protected] 3 points 1 year ago

I find that it gets really difficult to teach a game that’s more complex. Watching videos ahead of time helps mitigate that, but my group always has moments where we need to role-play as lawyers in a courtroom to dispute the rules.

[–] [email protected] 3 points 1 year ago

5-minute Marvel is unsurprising a similar theme, but it’s frantic and chaotic.

By the name of the game, it’s “5-minutes or game over”. I switch away from a countdown timer to using a stopwatch when I teach it and simply have a leaderboard of “how fast can you beat the game”. That way the game doesn’t get disrupted in the middle and it doesn’t kill the momentum when the timer goes off.

[–] [email protected] 1 points 1 year ago (1 children)

Relative links seem to be the best way to accomplish what you’re looking to do. So, in your example, it’s /c/[email protected].

Doing it live

Reference: https://lemmy.dbzer0.com/post/6063

[–] [email protected] 2 points 1 year ago

Disclaimer: spent <20 minutes looking this up for myself.

From what I could gather, all the iOS apps are either in invite-only mode via Test Flight or were under closed development. “Mlem” is supposedly full, while “Memmy” sounded like they still had slots open.

The other option, which I’ve been using, is using it as a progressive web app. In Safari: share page -> add to home screen. It’s a nicer form of the web page, but it’s nothing like a native app.

Hopefully someone else can chime in to share more

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