I just finished signalis today. What do you think about games with abstract/obscure style of narrative? Where you have to speculate a lot, fill the gaps yourself and maybe, ultimately, getting out without any clear picture, about wtf happened there at all lol?
It's one of those types of games. I personally tend to like them. Pathologic, for example, is one of most special gaming experiences for me. But after finishing Signalis, I felt mostly frustrated with how incoplete the story was - I haven't even managed to feel any connection with the protagonist and her goal.
Anyway, yeah, it's a great game, that will definitely live in my head for some days, but it's a shame the story didn't click for me.
I'm not the most patient gamer, and usually I would skip story/lore related notes in games, and even main story cutscenes. Here I was kinda invested.
I looked through the wiki for a couple of hours, and I got the impression, that even the connections between the main story bits are just fans' speculations. But anyway, I think, it would be a good idea to recollect the facts on your own, read about the references and build your own picture first before checking online - I feel like I kinda spoiled it for myself a bit by rushing to the wiki.