sgriff

joined 1 year ago
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[–] [email protected] 8 points 1 year ago (4 children)

I’m trying to make the link clickable area bigger to avoid this problem in general with posts and comments. So that should partially resolve it. Maybe we can also add an option to disable collapsing posts

[–] [email protected] 2 points 1 year ago

Uhhh... Can you please show me a video of this happening? Long pressing a link isn't supported so it should just count as long pressing the comment which is what happens when I try to reproduce

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago)

Copying a previous comment:

It’s been on our todo list but we have been a little burnt out from Memmy development and lemmy in general so things have been slow. Plus I’ve been addicted to baldurs gate.

[–] [email protected] 15 points 1 year ago (1 children)

Fuck subscript and superscript all my homies hate subscript and superscript

[–] [email protected] 18 points 1 year ago (2 children)

It’s been on our todo list but we have been a little burnt out from Memmy development and lemmy in general so things have been slow. Plus I’ve been addicted to baldurs gate. We have a ticket for it in github

[–] [email protected] 2 points 1 year ago

Nah not possible on iOS i believe

[–] [email protected] 1 points 1 year ago (1 children)

Link isn’t working i assume bc of the period but removing the period still doesn’t make it work

[–] [email protected] 3 points 1 year ago (1 children)

I think we have a ticket for this, it’ll be implemented eventually

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

It doesn’t contribute to UX, it’s purely a visual thing. I’m more interested in design guidelines that pertain to UX and usability.

Maybe we’ll add glassmorphism as an option someday, but the priority to me would be usability issues that go against apple guidelines.

[–] [email protected] 2 points 1 year ago

Ugh it’s a little off rn for sure. We don’t use compact mode so don’t notice issues with it as often lol. It’s getting a rework and cleanup soon though for the 1.0 release

[–] [email protected] 3 points 1 year ago (2 children)

Thank you. Also sorry i responded when i just woke up, we did make the font smaller but it’s actually back to what it was like before we changed component libraries. So it’s technically “correct” now and the bigger font was a mistake. Hopefully soon we can figure out how to make the font slider work again though.

[–] [email protected] 6 points 1 year ago (4 children)

Font slider doesn’t work right now

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