mike

joined 1 year ago
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[–] [email protected] 4 points 3 months ago (3 children)

This was so unbelievably needed, but I think these cards are also proving to be too strong in the other eternal formats too.

I think what we're seeing here is how little playtesting is actually being done anymore. Now, and especially with Arena and the # of games being played, they just do whatever they want and wait and see how it breaks the game. Then let everyone hate their lives for a month or two before fixing the cards back to what they should have been from the outset.

I don't think anyone in the world can convince me Ocelot Pride should ever have been printed at 1 mana. That's a 1/1 or 1/2 for 2W all day every day for me. I just saw Ocelot Pride win in a LEGACY mtgo challenge last night. The deck at least got to the finals, the player streaming lost to it in the top 4.

[–] [email protected] 2 points 3 months ago

If they don't ban Grief in the August announcement then I think the organizers may just take matters into their own hands.

[–] [email protected] 2 points 3 months ago

Yea you're right about Sunfall, I don't know how I forgot about that lol I hate that one too.

[–] [email protected] 3 points 3 months ago (2 children)

This is awesome! @[email protected] is in Pittsburgh, and may be going. You could win this, Andrew!

Top 32 players get one 😛

[–] [email protected] 4 points 3 months ago

I remember looking at the 4th or 5th edition card and just thinking so many things. You're totally right, and this was one of those cards that really sold me hard as a kid.

[–] [email protected] 4 points 4 months ago (1 children)

This is really cool actually, I love products like this and Bloomburrow is the perfect set for it

[–] [email protected] 2 points 4 months ago

This seems really good, either early or late game. Kind of like Shark Typhoon in a weird way.

[–] [email protected] 3 points 4 months ago

I think it homogenizes everything it touches, to be honest. The cards are purposefully designed to be more powerful every release, and every time they do one it squeezes out more and more older cards. Even Vintage seems to not be immune from these sets.

[–] [email protected] 2 points 4 months ago

Oh good correction there, that I can't speak for 😅

[–] [email protected] 3 points 4 months ago (5 children)

IMO I think we ultimately see 3 UB sets per year, 3 "in universe" i.e. Magic sets per year, and 2 Horizons/Remastered type sets per year. You can't really pump a set shorter than 6 weeks, and it seems like 8 or 9 sets is the upper bound on what they can release each year.

[–] [email protected] 4 points 4 months ago (2 children)

It was unwatchable, almost every game was Boros Energy vs Boros Energy, or you could get lucky and see Boros Energy vs. Jeskai Energy, oops I mean Jeskai Control. 32 copies of Galvanic Discharge in the top 8 decks!

I understand that Amazon is a way a lot of players buy cards, but… I don’t think it comes with the buy-a-box promo? It also feels kinda bad that they’re essentially drawing customers away from shopping at their LGS.

I completely agree. Honestly, this seems like the direction they're going and it just totally screws over the LGS market. It's clear as day they want to scrape every available penny from every product they sell, but this is all at the expense of the game stores that have been a huge part of Magic's history and success.

[–] [email protected] 4 points 4 months ago (2 children)

Magic: The Gathering® – Assassin’s Creed® Bundles

Just want to say, I strongly recommend NOT buying the Assassin's Creed bundle. It doesn't even come with an oversized d20, they included a normal size solid black dice w/ red numbers. It looks like a pre-release dice.

The 7-card packs each contain a land in one of the cards, so you're getting 6 cards really. And they're charging $65 for these instead of the normal $40!

If there are AC cards you want I would strongly suggest buying them as singles, you cannot even build 2 sealed decks with the cards you get from this bundle which is what I normally try to do with the cards whenever I get one.

 

cross-posted from: https://mtgzone.com/post/613307

In this edition:

  • Pro Tour Thunder Junction Winner and Top Performing Decks
  • The Big Score Alchemy Preconstructed Festival April 30–May 7
  • WPN Outlaws of Thunder Junction Promo
  • May Best-of-One Qualifier Play-In This Weekend
  • Arena Open: Outlaws of Thunder Junction May 4–5
  • Alchemy: Thunder Junction Gallops into Town May 7
  • Event Schedule
 

In this edition:

  • Pro Tour Thunder Junction Winner and Top Performing Decks
  • The Big Score Alchemy Preconstructed Festival April 30–May 7
  • WPN Outlaws of Thunder Junction Promo
  • May Best-of-One Qualifier Play-In This Weekend
  • Arena Open: Outlaws of Thunder Junction May 4–5
  • Alchemy: Thunder Junction Gallops into Town May 7
  • Event Schedule
 

This seems like a really cool idea, curious what anyone's decks are like.

 

via The Maple Board Game Café.

 

Dwayne the 🪨

10
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

Before previews for Outlaws of Thunder Junction officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.

First up, here are some things you can expect:

  • A new batch of five related creature types
  • A card capable of returning three different card types from the graveyard to the battlefield
  • A mechanic players have been asking us to do for many years gets made as the setting was the perfect place to finally do it
  • Dual lands with a land subtype that has never been on dual lands before
  • A new modal mechanic that introduces something different to think about
  • A card that can swap/exchange control of up to three different card types
  • A new creature token that has an ability no creature token has ever had before
  • A typal card for Skeletons and Zombies
  • Creature tokens in the set: (some might have abilities) 1/1 white Sheep, 1/1 blue Bird, 1/1 black Vampire Rogue, 1/1 red Mercenary, 2/1 green Varmint, 2/2 white Ox, 2/2 white Spirit, 2/2 blue and black Zombie, 3/1 red Dinosaur, 3/3 white Angel, 3/3 green Elk, 4/4 red Scorpion Dragon, X/X green Elemental, / Blue Ox
  • Some of the planes with legendary Villains in this set: Dominaria, Eldraine, Fiora, Innistrad, Ixalan, Kaladesh, Kaldheim, Kamigawa, New Capenna, and Ravnica

Next, here are some rules text that will be showing up on cards:

  • “Then repeat this process X more times.”
  • “if it wasn’t cast or no mana was spent to cast it.”
  • “Plotting cards from your hand costs {2} less.”
  • “You can’t cast this spell during your first, second, or third turns of the game.”
  • “That card gains flashback {0}”
  • “Target creature becomes a white Rabbit with a base power and toughness 0/1.”
  • “When you win that flip, copy that spell.”
  • “If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.”
  • “you get that many additional upkeep steps after this phase.”
  • “Oxen you control have double strike.”

Here are some creature type lines from the set:

  • Creature – Armadillo
  • Creature – Shark Rogue
  • Creature – Plant Bard
  • Creature – Coyote
  • Creature – Homarid Mercenary
  • Creature – Rhino Brawler
  • Creature – Ox Angel
  • Creature – Porcupine Mount
  • Legendary Creature – Kor Advisor
  • Legendary Creature – Giant Scout

Finally, here are some names in the set:

  • Claim Jumper
  • Form a Posse
  • Gold Rush
  • Great Train Heist
  • High Noon
  • Quick Draw
  • Reach for the Sky
  • Resilient Roadrunner
  • Shoot the Sheriff
  • This Town Ain’t Big Enough

Tune-in to our official YouTube and Twitch channels on 3/26 to see Oko and the gang in action with new card reveals. In preparation, catch-up on Outlaws of Thunder Junction’s story (https://magic.wizards.com/en/story) to bring yourself into the world.

 

Gives out 500xp and a full art card style for Coerced to Kill.

Click here for the code / solution:

spoilergolgari

 

About $10 for all 10

 
 

Greetings planeswalkers! Murders at Karlov Manor (MKM) has been out for about a week now. The case was solved ([[Deduce]]), and the culprit has been arraigned ([[Dramatic Accusation]]) and taken into custody ([[Makeshift Binding]]). One of the victims is even willing to testify too ([[Call a Surprise Witness]]).

And while that’s all well and good, where does this leave us drafters? You can’t just say “Trostani did it!” when your opponent’s attacking for lethal after all. But with this guide, you’ll have a fighting chance at winning any MKM Drafts you play.

 

I usually use these when drafting a new set, as a LOT of work goes into creating these tierlists from the wondering JustLolaman and Scotty. They help a ton!

 

CovertGoBlue talks about his frustrations with the 3-year Standard rotation, and how difficult it has been lately to create Standard content.

Talks about his decaying Twitch audience and plans to move more content in YouTube. He mentions his distress in playing Arena in general, and how he doesn't necessarily want to play a different game mode in Arena.

He's will place more emphasis on Commander content. Optionally will make content elsewhere, something different or new that he is more interested in.

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