I logged about 30 hours in the open beta on PS5 and really had fun. I played mostly hunting horn and gunlance, and was very satisfied with the changes. Playing solo in the map highlights the "seamless-ness" they have been repeating over the conferences.
I have two main complaints for the beta.
The performance on PC was inexcusable. I tried to play it with RTX 2070 (exactly their recommended spec), and it did not look good with poor frame rate. Furthermore, I played on Linux with protonGE, and visual glitches happened often that made me have to restart the game
Play session with friends was confusing and chaotic. I understand things like 100 person lobby, player links, environment link, quest board, etc serve different purposes for multiplayer, but they have been made complex when I just "want to play with friends" in the end. The lobby searching algorithm often placed us in 99% lobby, when many 40-60% lobbies were joinable with manual search. Disconnection happened often, where some quests were rejoinable and some were not.
Overall, I'm sure the game will turn out great eventually after better optimization, but I'm just not sure when. I'm now holding off preordering, and wait until better performance is shown later
My take on this is Capcom failed to get MHN into the Chinese market because of the great Internet firewall, so they work together from inside with Tencent to enjoy a piece from the Chinese playerbase