hongdao

joined 2 years ago
1
IT or software dev? (lemmygrad.ml)
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

I'm a little over half done my CS degree. I love programming, Linux, etc. I am considering getting CompTIA A+ and Linux+ this summer with pirated Udemy courses. I do coding projects too, like I am almost done my homebrew NDS game, threw together a Tkinter pomodoro app last week, and in the past I made a command line program that computes a readability score on a body of text. Finally, I am participating in 100 days of leetcode problems together with my CS club. So I've done a lot to move towards coding professionally.

The question is what kind of career should I go for to suite my goals in life. I would like to be able to own a place to live in Quebec (don't live there yet) whether it is in MTL or a rural area, not sure what I want yet. So software dev. gets a point for higher income, I think, plus it's what I've studied for, mostly. But it's important to me too that I have free time outside of work and so can participate in social movements. Would working in helpdesk allow a better or worse WLB? Would it be more likely to be unionized and thus a better place from which to participate in tech labour struggle? I'd really like to achieve fluency in French and Chinese (currently a beginner and intermediate learner respectively) eventually, and maybe the IT world would have me talk to people more. Is it easier to break into than software, like, so much easier that it would be worth changing course, or just doing IT as a stepping stone for my first co-op (internship program in Canada) or two?

Interested in others thoughts on how to proceed here.

For the meantime I think I'll start the A+ course because it can't hurt, and keep working on my DS game, cuz it's almost done.

I don't even know if I want to do either of those professions, I could see myself teaching English too, to Francophones and Chinese especially as I want to learn those languages...

[–] [email protected] 4 points 1 year ago (1 children)

What was the situation in 1973? I don't think we're actually in the worst stage of automobilism right now, honestly. I think we're still in really bad shape in North America, but the worst of it must have been some point between the time Gorz is writing and like 2010. All conjecture, not basing this on anything but impressions from some reading on the topic.

[–] [email protected] 2 points 1 year ago

mikroraions kick ass

[–] [email protected] 12 points 1 year ago (1 children)

I think a modern socialist planned economy fit for our situation would come out with a very pemanent, modular, and repairable cell phone. It would resemble an Apple product in no way, making use of open source hardware and software and with an ideological commitment against planned obsolescence.

[–] [email protected] 3 points 1 year ago (1 children)

I'm considering starting a lemmygrad whitelist server with a couple mods. Maybe you guys would be interested!

 

Would anyone join a vintage story server? I would probably do it by whitelist, and have a few mods installed.

For the unfamiliar Vintage Story is (to me) a sort of spiritual successor and awesome extension of the idea behind the Minecraft mod Terrafirmacraft

The mods I've been using that I remember are Better Ruins, DR Decor, Ceramos, medieval expansion, maybe a couple others... if I can get it working, I really want to add a sailboat mod.

For worldgen I want to make things interesting and do a hot climate or a cold climate... probably a hot climate. I like the idea of growing pineapples :D

Some gameplay concerns: I have heard that food rotting is a problem on multiplayer because of the passage of time with no players online? Could we set up the server to pause time when nobody's on? We could probably have one collective farm so that whoever's on can take care of it and just put the harvest in a basket for others to take as needed. Really, we could probably pool a lot of stuff and get something like a commune going. I would probably play around an hour a day until September at which point I would try to set aside a couple hours a week :)

Anyways, interested in other's ideas.

[–] [email protected] 19 points 1 year ago

Glad to hear the automobilism is being rejected. Really it was one of my biggest worries about the direction China is going, that there seemed to be lots of cars, but I had yet to make an investigation and I like what I'm hearing :)

[–] [email protected] 3 points 1 year ago (1 children)

It's a nitpick, but we mean the class right? Gotha programme etc., workers as individuals need to contribute some value to the commons and society more broadly, sort of thing. But that's still the workers getting everything: First as an individual and second as a member of socialist society.

[–] [email protected] 3 points 2 years ago

I played it for a couple weeks until I got tired of it for now. Me and the gf really like it!! It is an awesome continuation of the TerraFirmaCraft vision.

 

Alt text

No other country in the world is as dominated by the automobile as the USA. From the very beginnings of automobile travel in the early twentieth century, rates of automobile ownership and use in the USA have exceeded levels in other countries, and current rates of ownership and use are by far the highest in the world. Even countries with higher per capita incomes have fewer cars per capita than the USA. The automobile has not only dominated passenger transport in the USA; it has also become the most important determinant of the American lifestyle, urban form, and even the organization of the American economy. Virtually every aspect of life in the USA - work, social activities, recre- ation, education and culture - is crucially dependent on the automobile. For most Americans, every other mode of urban transport is practically irrelevant, and life without the automobile is unimaginable. Unlike other advanced industrialized countries, where car ownership only became widespread over the past two or three decades, almost all Americans living today grew up in an automobile dominated society, and most of them have never experienced anything else. The dominance of the car in the USA is especially striking in cities because its impact on urban land use patterns is highly visible and unmis- takable. It is also what most clearly distinguishes American cities from European cities. The term 'urban sprawl' first emerged in the USA to describe the extremely low density, unplanned, rather haphazard residen- tial and commercial development that increasingly surrounds every American city. Widespread suburbanization began earlier in the USA and has been more extensive and lower density than virtually anywhere else in the world. Low density urban sprawl would be impossible without the automobile. Just as the automobile encouraged suburbanization, so subur- banization has encouraged ever more automobile use, since low density development cannot be served effectively by public transport. The extremely high levels of car use in American cities have caused severe problems of congestion, air pollution, noise, loss of open space, traffic accidents and inadequate mobility for the poor, the elderly and the handicapped. Similar problems have arisen in other countries, but they generally arose earlier in the USA and have been more severe**___**#

[–] [email protected] 4 points 2 years ago* (last edited 2 years ago)

I've been writing an environmental sociology paper on automobilism, I wanna post more quotes like this from journals and books etc., the more critical scholars seem to see it for what it is, an obscenely wasteful and destructive system

 

When visiting cities in other countries, one is often struck by differences in their transportation systems. These differences are among the most visible indicators of variation in underlying social, political, and economic systems.

Take, for example, the Soviet Union and the countries of Europe and North America. Going from east to west, there is an unmistakable increase in the relative importance of the automobile and a corresponding decrease in the importance of public transport modes, such as bus, streetcar, subway, and commuter rail.

In the United States and Canada, the vast majority of urban travel is by auto. At the other end of the spectrum, in the Soviet Union public transport almost completely dominates, with extremely low levels of auto ownership and use. Europe lies along the middle of this spectrum, with Eastern European countries much closer to the level of public transport dominance in the Soviet Union, and with Western European countries somewhat closer to the level of auto dominance in the United States.

These differences in urban transportation have not arisen at random. To a significant extent, they result from decades of deliberate public policy. In the Soviet Union and Eastern Europe, socialist governments have directly set the costs of auto ownership and operation extremely high through their system of regulated prices: in addition, they have sharply restricted auto production, thus keeping supply limited. At the same time they have offered extensive public transport services at extremely low fares.

By contrast, policies in the United States have strongly encouraged auto ownership and use. For many decades, large subsidies to highway construction, automobile use, and low-density suburban housing have made the automobile very appealing if not irresistible. Since the same policies have contributed to the decline of public transport, that alternative was eliminated for most Americans anyway.

[–] [email protected] 15 points 2 years ago

May we live to see a revolutionary socialist restoration, but more than a restoration, a forging anew <3

[–] [email protected] 1 points 2 years ago

I personally switched because zsh supports a time tracking software, so I can know how long I've been coding... and then never used it for that.

[–] [email protected] 2 points 2 years ago

Tilix and zsh has been nice, since I wanted to make my shell window a bit transparent, like 85% alpha, just like how it looks.

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