eutsgueden

joined 1 year ago
[–] [email protected] 2 points 1 year ago

Believe me, those who have played them don't really get it either.

[–] [email protected] 11 points 1 year ago (2 children)

Ooh too bad the AC is 18, that's a miss.

[–] [email protected] 3 points 1 year ago (1 children)

It's a new IP but all the reviews I saw, from sci-fi fans and otherwise, emphasized how unoriginal and generic the plot points were. All style and no substance, and I think moviegoers and especially fans of the genre are more than a little hungry for substance in their sci-fi.

[–] [email protected] 1 points 1 year ago

For 100/150 bucks you get so much in each Archetype suite, I would argue it's actually incredible value. But yes, try them all out for free first!

[–] [email protected] 4 points 1 year ago

Of course, arthouse does not automatically equal good. They're good movies because they're good ideas from people with a vision, and A24 gave these people funding and a platform for their vision, (seemingly) without asking them to make compromises for the sake of profit. This new strategy could take that away.

People will always find ways to make their arthouse movies. The difference is A24 made them easy to find and arguably popular.

[–] [email protected] 1 points 1 year ago (1 children)

Somebody on here the other day was reminiscing for the good old days of Unity and I had to really bite my tongue.

[–] [email protected] 3 points 1 year ago (2 children)

Parkour looks like it's taken at least 3 steps backwards. I always found it so frustrating to repeatedly press up against a wall instead of running up it, or leaping across little gaps instead of just walking the railing, or doing the little run up the wall and fall back down even when it's clearly a climbable surface. It was slowly becoming less common in each game, but this one just looks like pure regression in terms of movement.

[–] [email protected] 1 points 1 year ago

It just released on consoles (or Xbox at least) so I'm sure there will be a lot of new folks trying it out.

[–] [email protected] 7 points 1 year ago (1 children)

Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.

That seems like it would be a desirable thing, no? Rather than thinking I don't have the required item already?

[–] [email protected] 9 points 1 year ago

I wouldn't say people don't want to watch that, just that that's not what these shows were about. Other successful shows deal with that very topic.

[–] [email protected] 14 points 1 year ago (2 children)

Dropped from production, recast his voices.

[–] [email protected] 10 points 1 year ago

Mostly the outrage.

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