The other type that I hate — a charm that is only available at the endgame that should appear sooner if it's to have any value to you playing. Case in point: a fast-travel charm in Blast Brigade that is only available as one of the very last acts. Great game, otherwise.
I loved the demo for this game and while there aren't many reviews out, the ones that are are really positive.
Anyone have any ideas as to why it might not be generating thumbnail previews when creating a post? I checked and Kickstarter and Youtube are doing OpenGraph correctly, so there seems to be something else going on.
You just described what I’m going through 100%.
I’m down! As long as they work their way to “E.T. Rising”
I didn't get to posting about it, but I saw last week the announcement about "Beyond the Ice Palace 2", which is the metroidvania sequel to a 1988 Amiga game. Bizarre that now is the time to cash in on the social capital these two games have built up over the years 🤷🏼
I bought it after the positive reviews and have only been able to get to the city after the prologue, so you’re already farther than myself. But part of why I put it down was because it felt too soon to introduce this reprieve from the Metroidvania gameplay loop.
I have every faith that it’ll “get to the good stuff”, but I did have a similar feeling to you. I’m going to give it another hour in a bit.
I love it. Funniest play I’ve seen in a long time.
Maybe it would've been better if he had made the shot, but give them something to laugh about, some excitement.
…my god. Did he hit his head on the rim?!
I haven't played it, but I hear really good things about this retro-3D metroidvania called Pseudoregalia
I never played Outer Wilds, but Tunic, Fez, Animal Well, the Witness, etc. are some of my absolute favorites. I’m with you…