Meas34Melon45

joined 1 year ago
MODERATOR OF
[–] [email protected] 1 points 1 year ago

I fucking hate this bullshit!

[–] [email protected] 5 points 1 year ago (2 children)

which country?

[–] [email protected] 5 points 1 year ago (3 children)

Imo only parties that violate the constituion should be banned.

[–] [email protected] 1 points 1 year ago (2 children)

Can't they do the same thing by lowering their approval rating? It's not hard.

 
 
 
 
[–] [email protected] 1 points 1 year ago

Honestly I completely agree.

 
[–] [email protected] 1 points 1 year ago

There are but they are outdated unfortunately.

[–] [email protected] 8 points 1 year ago (2 children)

The new system certainly discourages strip mining, which is bad because it is one of the best ways to relax and also get rewarded in minecraft.

[–] [email protected] 1 points 1 year ago

I don't think the community cares that much about PVP nowadays.

[–] [email protected] 8 points 1 year ago

Not odd at all! It certainly becomes annoying.

[–] [email protected] 0 points 1 year ago (1 children)
 

cross-posted from: https://lemmy.world/post/3023391

This is a post to brainstorm some ideas about the game and what it could have been. I'll start by listing some old features that I really liked:

  • As I mentioned in my previous post, isometric screenshots. They just look good.
  • The old smelting system. It was only in indev version 0.31. You would smelt iron by using flint and steel to ignite a fire in which you would then drop the iron ore onto the fire, producing iron ingots. It was definitely faster and more "atmospheric" than the current way of smelting in my opinioni even though it was simpler.
  • The saturation of Alpha and below, it makes the simplest places look nice.
  • Indev world types.

What are your opinions and ideas?

 

cross-posted from: https://lemmy.world/post/3023391

This is a post to brainstorm some ideas about the game and what it could have been. I'll start by listing some old features that I really liked:

  • As I mentioned in my previous post, isometric screenshots. They just look good.
  • The old smelting system. It was only in indev version 0.31. You would smelt iron by using flint and steel to ignite a fire in which you would then drop the iron ore onto the fire, producing iron ingots. It was definitely faster and more "atmospheric" than the current way of smelting in my opinioni even though it was simpler.
  • The saturation of Alpha and below, it makes the simplest places look nice.
  • Indev world types.

What are your opinions and ideas?

 

This is a post to brainstorm some ideas about the game and what it could have been. I'll start by listing some old features that I really liked:

  • As I mentioned in my previous post, isometric screenshots. They just look good.
  • The old smelting system. It was only in indev version 0.31. You would smelt iron by using flint and steel to ignite a fire in which you would then drop the iron ore onto the fire, producing iron ingots. It was definitely faster and more "atmospheric" than the current way of smelting in my opinioni even though it was simpler.
  • The saturation of Alpha and below, it makes the simplest places look nice.
  • Indev world types.

What are your opinions and ideas?

[–] [email protected] -4 points 1 year ago

Wahr! Scheiß Franzosen....

 
 
 

cross-posted from:https://lemmy.world/post/2936924

 
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