ManInTheMiddle

joined 1 year ago
[–] [email protected] 1 points 1 year ago

Update 1.1.83 added support for controllers https://forums.factorio.com/viewtopic.php?f=3&t=106660

Added controller(gamepad) support. Change input method in Settings->Controls to play using a controller.

From the devs about the steam deck https://forums.factorio.com/viewtopic.php?p=586148#p586148

On Steam Deck you need to change the configuration to "Generic Gamepad" or "Gamepad with Mouse Trackpad".

[–] [email protected] 4 points 1 year ago

Nothing so far. They are tight lipped about it. I do wonder if you could glean some information by looking at what bugs they are fixing that are not reported on the forum.

[–] [email protected] 4 points 1 year ago

It has been a while since they updated this frequently.

10
Version 1.1.87 (forums.factorio.com)
 

Minor Features

  • Changed --dump-data to write infinite values as the string "inf" and "-inf".

Bugfixes

  • Fixed LuaGameScript::check_prototype_translations() did not work correctly for manual localised strings with parameters. (107573)
  • Fixed it was possible to drop cursor items through ghosts. (107601)
  • Fixed a crash when fast replacing loader into a loader with fluid energy source when the loader type needs to be changed. (107591)
  • Fixed LuaFluidBox::get_pipe_connections() returning target_index as zero-indexed.

Scripting

  • Added target_fluidbox_index to PipeConnection.
  • Renamed PipeConnection's target_index to target_pipe_connection_index.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

6
Version 1.1.86 (forums.factorio.com)
 

Minor Features

  • It is now possible to blueprint entities of friendly forces.

Changes

  • "Pick up items" will no longer fire at the same time as other actions. This fixes character picking up items when flipping blueprints. (106680)

Bugfixes

  • Fixed not being able to select assembling machine recipe if Craft, Craft 5 and Craft all were not bound to any button (106704)
  • Fixed another crash when downgrading ghost of assembling machine when target machine cannot craft recipe due to missing pipes.
  • Fixed that you could blueprint enemy force tile ghosts.
  • Fixed that the mod manager would occasionally download updates that are incompatible with the current game version. (106719)
  • Fixed missing support for wind and ambient category for sound prototypes. (106775)
  • Fixed selection tool rendering in the chart for ghost rails. (106801)
  • Fixed enemy expansion would fail to expand into chunks with entities invisible to the enemy. (106787)
  • Fixed some controls allowing binding to buttons that would not work. (106721)

Scripting

  • Added dash_offset to LuaRendering::draw_line.
  • Added LuaFluidBox::get_fluid_system_contents() method.
  • Added LuaFluidBox::get_pipe_connections() method.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.