Kichae

joined 1 year ago
[–] [email protected] 1 points 38 minutes ago* (last edited 38 minutes ago)

Dragon's Demand is a 1E adventure module, so it is a licensed game. The game itself features a bunch of the Pathfinder Iconics.

[–] [email protected] 1 points 6 hours ago

Worse than that, smart melee strikers are spending actions to get into and then back out of range, or into range and raising a shield, or doing some kind of proactive defense.

That melee strike should cost 3 actions.

[–] [email protected] 3 points 7 hours ago

To paraphrase Thurston Hillman, GM of Rotgrind and Associate Publisher at Paizo:

If your party needs to do their daily preparations, but it doesn't make sense narrarively for them to take a 9+ hour break, let them refresh their abilities anyway!

[–] [email protected] 7 points 4 days ago* (last edited 4 days ago)

The cops would rather patrol the rich gated neighbourhoods looking to harass people who look out of place than deal with my city’s severe drug problems and constant arson and theft.

I mean, that's what they exist for. The idea that they're here to protect the public in any way is just PR spin. They're just state funded security guards for the rich who occasionally do charity work for the rest of us when there's a chance they might get labelled a 'hero'.

[–] [email protected] 2 points 4 days ago

YouTube has been an alt-right pipeline for a very long time now. If you so much as smell right-leaning content in the next room, it wilk start serving you truck loads of right wing and alt-right recommendations.

[–] [email protected] 37 points 4 days ago (4 children)

FWIW, it's not a starter set, it's a playtest. It's stress testing things, and leaning on Pathfinder assets. You're not missing out on the full meal deal right now.

[–] [email protected] 2 points 6 days ago (1 children)

LO is Lost Omens, which is the Pathfinder setting.

[–] [email protected] 2 points 6 days ago

Things didn't go right this session, but with some new players...

[–] [email protected] 2 points 1 week ago

I don't know, this is starting to sound like a separate discussion with separate issues, and as a result it feels like goalpost moving.

The issue with women's fantasy armour has long been that it exists for the Male Gaze, as a trope that is propagated by men for the purpose of titilizing men. It's objectifying the female form, and doing so in a way that does not include women in the discussion at all.

The second image, instead of being a continuation of that, just feels like fashion, and complaints about it land as "no one has ever cared about aesthetics in a suit of armour" which is a totally false take and indefensible platform.

[–] [email protected] 4 points 1 week ago

Unfortunatey, it's very difficult to actually decide what an election will be based on. You usually try and figure that out by polling the electorate and framing your election campaign in its terms, in a form of political judo.

This is going to be a cost-of-living election. Milhouse is just trying to turn that into an anti-tax thing.

[–] [email protected] 7 points 1 week ago (1 children)

If there's that much of an issue, then rail employers should actually acknowledge the power of the union, negotiate, and fucking deal. The state stepping in to kill collective action here, because it might affect people over there is done not to protect the people over there, but to ensure they don't get any ideas of their own.

[–] [email protected] 10 points 1 week ago

But with the US electing swinging to what we laughably refer to as the left, I wonder if it could cause the CPC trouble in the upcoming election.

No. We lag behind the US's shifts here, which is why it's important to PP to get the election rolling before the year is out. While he'd still probably win an election next year, in all likelihood it would be a much smaller victory should the Yankees actually send any kind of message rebuking the naked fascists running this year.

 

Someone's going around on Reddit recruiting for a Nova Scotia 'friendlies' Discord server. I just wanted to pass the link along in the off chance that someone here was interested.

https://discord.com/invite/C2qPFDMc

 

Also on Kickstarter, and wrapping up in the next couple of days (ends on 9 August, at 6pm EDT/midnight UTC+0), is Legendary Game's Sea Monsters bestiary.

I grabbed their Mediterranean Monsters and Latin American Monsters books last month, and was really happy with both of those. They were thick softcovers with a lot of interesting legendary beasts, spirits, and faeries. And since I apparently just collect monster books now (BattleZoo and Viklander say 'hi'), I'm absolutely getting this one, too.

 

I was trawling Kickstarter again and came across another project supporting Pathfinder (this time both 1e and 2e): Lugon: Evolution & Magic.

It's a setting book that's adding some new races, classes, and spells, apparently with a focus on how magic interacts with or is derived from the ecosphere.

It has currently met its base funding goal, but it doesn't seem to have as much momentum as some of the other projects I've highlighted. Some of the stretch goals include extra spells, and "Mage guilds", which -- to my ear, at least -- sounds like some extra Wizard schools, something I know many Wizard players feel the game could use post-remaster.

 

Dr. Dhrolin's Dictionary of Dinosaurs is a monster book for D&D 5e written by paleontologists Drs. Nathan Barling and Michael O'Sullivan is gettinf a Pathfinder 2e conversion.

The book features realistic dinosaurs and paleontologically accurate (as of 2023) background information, as well as artwork by paleo-artist Dr. Mark Witton.

I'm maybe a little too excited about this one. I was a dinosaur kid growing up.

Buried somewhere in the announcement post on reddit is some really interesting creature adjustments coming with the book. u/Linda_Zayas_Palmer, a former Paizo developer who consulted on the conversion, dropped this:

Roughly 4 level -1 adjustments, 20 level +0 adjustments, 75 level +1 adjustments, and 20 level +2 adjustments.

So it's going to be a massive toolkit for GMs.

At level -1, we've got things like thin dermis, which includes vulnerability to slashing damage.

At level +0, we have things that you might be looking for to change your creature's habitat but that aren't going to make significant difference to their power level. Concepts like wader, which helps with moving through shallow water, and pneumitisation, which makes your creature a bit faster at the expense of making them easier to topple over.

At level +1, there are tons of examples. Some of them are more defensive, like a bony frill that can be raised defensively. Others grant new Strikes or reactions, ranging from the realistic, like adding a horn attack, to the fantastical, like a dinosaur with web-shooting spinnerets or the ability to shoot off psychic mind rays. And others do a variety of other concepts that I'm not previewing just yet :)

At level +2, we start getting into concepts like super-tanky creatures with thick armoured plates and creatures with neurotoxic venom.

You can find the original announcement here: https://www.reddit.com/r/Pathfinder2e/comments/1dfy8r0/british_palaeontologists_excited_by_pathfinder/

 

u/MeiraTheTiefling on Reddit has released a homebrew Sorcerer subclass for feedback and testing:

I try to keep my homebrew as close as possible to official design standards, so feedback is always welcome!

FAQ:

Q: Can I share your content or use it in my games? A: Absolutely! Please credit me as MeiraTheTiefling when sharing with others. Also, if this ever hits your table, I would love it if you reached out to me eventually to let me know how it plays :)

Q: When might the Thornmaw Snapper make saving throws? A: Any time it makes sense, e.g. if it's affected by an indiscriminate AoE (like Howling Blizzard) or a reasonable creature-targeting ability (like Ignition). If there's any doubt, the GM has the final call. Note that its Tendrils never make saving throws, as they're only affected by attacks that deal damage.

To check out my other work (mostly 5e homebrew as of now), visit my Homebrewery page!

 

The-Magic-Sword from, like, all of the other Pathfinder forums was live-recapping the PaizoCon presentations. Linking them below:

Keynote

Godsrain Panel

Starfinder 2e Panel

 

With Howl of the Wild released, the wider community seems to be turning its attentions to Player Core 2 now. The new hotness is "what do you expect from {class} in PC2?"

So, what does the Threadiverse expect from the classes in PC2? We know Alchemist, Champion, Oracle, and Sorcerer are all in line to get some kind of meaningful touch-up.

  • One of Oracle's class features just got generalized to the whole game
  • Champion needs adjustments to account for the removal of alignment. And with the Guardian seemingly stepping into the non-religious defender role, the Champion could see its theming further narrowed.
  • Sorcerer needs some of its bloodlines to be reflavoured to disentangle it from the OGL
  • They said they wanted to make Alchemist not suck-out-loud for players who don't have the most mastered of system mastry.

But what does this mean exactly, in your estimation?

Personally, I'm seeing people starting to get hyped, and I think they're all going to be sorely disappointed by the scope of any updates in this release. I'm expecting modest changes to the chases of Oracle and Champion, some tweaks to TEML progression for Alchemist, and no chassis tweaks at all for Sorcerer, with Oracle and Champion getting additional feat support in War of the Immortals.

 

Paizo Design Manager Michael Sayre just dropped some long-awaited errata on us, marking a return to the 2022 plan of regular errata updates.

The current release includes errata for Guns & Gear, Firebrands, Rage of Elements, and Howl of the Wild, and a promise of another errata drop in the fall/winter period.

 

Over on the 2e subreddit, u/EzekieruYT let everyone know that they'd stumbled across a pre-launch Kickstarter project called Pathfinder: Dragon's Demand. Speculation swirled for a bit before former Paizo Marketing Director Aaron Shanks chimed in to quietly announce the title, and confirm that it's being built on the 2e ruleset.

No details have been announced yet, and the studio behind it doesn't have a deep catalogue, so who knows what it'll actually look like in the end. People are getting hyped for PaizoCon, though.

 

u/corsica1990 has posted the results of their survey from last week, asking if we could identify creatures weakest saving throws from their art alone.

The slide deck (linked in the title, above) gives the creature description, the actual save values, and the number of responses for each save, as well as brief commentary reflecting how much more difficult the majority response would make the fight for cases where the we collectively got it wrong.

Their thread on Reddit is available here: https://www.reddit.com/r/Pathfinder2e/comments/1cpu5ug/i_made_a_saving_throw_quiz_last_week_here_are_the/

Their original post is over here: https://www.reddit.com/r/Pathfinder2e/comments/1cj1rjx/how_easy_is_it_to_guess_a_creatures_worst_saving/

 

u/Vorath on Reddit has a Hyrule bestiary on Scribe to go with u/Tragedi's player and GM documents.

I present to you, The Legend of Zelda Monster Core!

https://scribe.pf2.tools/v/bLq87XSo-the-legend-of-zelda-monster-core

And its supplementary bestiaries (all linked on the first page of The Legend of Zelda Monster Core)

Original Post (Reddit): https://www.reddit.com/r/ZeldaTabletop/comments/1cl6wf6/pf2e_the_legend_of_zelda_monster_core_and/

 

u/Tragedi, the creator behind the Legend of Zelda conversion for Pathfinder 2e Paths of Hyrule, has released v1.3 of their player and GM resources, and announced that v1.4 is currently in the works, building off of Howl of the Wild content.

Formerly known as Adventures in Hyrule, Paths of Hyrule is a massive total conversion homebrew supplement for PF2e that I've been working on for the past year or so. It currently features 19 feature-complete ancestries, a slew of new backgrounds, animal companions, specific familiars, spells, class feats, subclasses, deities, archetypes, and items. Needless to say this project is a massive undertaking that aims to provide you with all the tools you need to run fully Zelda-themed campaigns regardless of your preferred Zelda game or era.

Paths of Hyrule Player Core 1.3: Scribe, PDF

Paths of Hyrule GM Core 1.3: Scribe, PDF

Pathbuilder Pack: https://drive.google.com/file/d/1euSWHql7q1P548RQpL40pnAGp4uZJyG5/view?usp=sharing

Tragedi's Discord Server: https://discord.gg/ampVnNdZ

Original Post (Reddit): https://www.reddit.com/r/Pathfinder2e/comments/1cncuc6/paths_of_hyrule_v13_a_zelda_supplement_for_pf2e/

view more: next ›