Jinxyface

joined 1 year ago
[–] [email protected] 2 points 1 year ago

I'm all for people buying what they enjoy playing, so if someone genuinely enjoys CoD I'm excited for them that they get some new stuff to play.

What I don't get is the constant group of people buying it every year and complaining. Like, guys, if you don't like the product you're buying, stop buying the next product from the same place until they fix what you hate about it.

There's literally tens of thousands of video games out there. You'll be fine if you don't play one of the most creatively bankrupt franchises in the industry, I promise.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (2 children)

Mostly just Valve specific software implements to make the experience better. SteamOS has a really good suspend/resume sleep feature where you can just power off the Deck during a game like any other console, then when you hit the power button again it just lights back up to where you were in the game.

Not sure if that's in any other distro

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (3 children)

What I mean is even if a game looks interesting, but then I see it’s mixed on Steam or has a bunch of 5/10 reviews, I’d probably give that a pass.

I don't see how letting other people's opinions on something you think looks interesting should matter. I play games for me, so I don't care if someone thinks something is a 1/10. If it seems interesting to me I'm going to play it, because that's what matters. Some of my absolutel favorite games are panned by reviewers and critics alike, and most of the games I can't stand are highly reviewed yearly rehashes. Scores meaning nothing.

There might be a chance it’s some hidden gem or totally up my alley, but why risk it? I’d rather play it safe, and give the 9/10 game a chance, even if the premise isn’t that compelling.

Because you're risking it with either purchase regardless, so why not pick the one that actually sounds interesting to you? Letting review scores bias your decision making on an entirely subjective medium of art expression completely takes the point out of art.

[–] [email protected] 2 points 1 year ago

The only way I will ever begin to even attempt to trust Konami again is if they license the SH IP out to Kojima so he can Del Toro and the gang can finish Silent Hills.

[–] [email protected] 2 points 1 year ago (5 children)

Sometimes it’s not that easy, mainly if you can’t just afford every game that catches your eye.

I'm not sure how a review score will change that. The entire point of my discussion is that anyone who extrapolates a subjective review score as some objective quality measure is just wasting money.

It's better to play a game that interests you than play a game because it's scored high. "Scoring high" isn't a metric of what makes a game fun.

[–] [email protected] 3 points 1 year ago

We more or less got HL3 in Half Life: Alyx. People can deride it for "not being a real Half Life game" because they personally don't like VR or something, but it's pretty much HL3

[–] [email protected] 1 points 1 year ago (7 children)

For me I just don't get how anyone can realistically extrapolate a game's score to anything about the game itself. Reviews are fine, and people providng their own experience and interpretations of and pros/cons is fine, but then boiling that perosnal subjective into an interpretive score that somehow is supposed to convey they same information just makes no sense.

I do agree that most people just see a score and don't bother to look further past that, it's very annoying to see comment sections just talk about the score itself and how it might be "right" or "wrong".

That's the part I don't get, when people think that someone giving CoD a 6/10 is "wrong" because another reviewer gave it a 9/10. Like, seriously, who cares what the score is. I don't play games because the score is high, I play games because they sound interesting to me. I don't care that some website gave Death Stranding a 4/10 because they didn't "get it". I still liked the game and their review doesn't tranish that in any way, neither of us is right or wrong because not every game is made for everyone and people's own subjective tastes and stuff will obviously affect the kinds of games they like.

I just overall think people care WAY too much about some arbitary scores that ultimately don't mean shit. IGN giving a game I didn't like a high score doesn't mean I was "wrong" about the game, but too many people want to just use scores to argue with other people. Like bro, just go play the games that interest you, stop caring about scores

[–] [email protected] 2 points 1 year ago

It's definitely not going to be a game for everyone, but I'm one of those weird people who still sees games as art, so I really appreciate games that just do different things and provide experiences you can't really get in other games. Even if they don't 100% stick the landing, I can enjoy and appreciate them for adding some variety and trying something different.

Jusant is on Gamepass by the way, which could be a very good way to give it a try

[–] [email protected] 6 points 1 year ago (2 children)

$25 for a ~4 hour or so experience might not be most people's cup of tea if they solely base things off of "dollar per hour" ratios (which I think is an insane way to judge a game's worthiness)

However, Jusant was a great game. The varied locations, the music, the little twists on the climbing gameplay, spelunking into little hidden caverns to find shrines and story tidbits of the people's lives before. It was absolutely worth my time. If people stopped worrying about dollar per hour ratiols or graphics or other random arbitrary things that don't really mean anything in terms of a game's quality, games like this would probably score a lot more recognition in the industry

[–] [email protected] 1 points 1 year ago

That is something about this acquisition that benefits customers and not just Microsoft.

Yeah, but only the customers that Microsoft allows to play that product. What about Bethesda games being longstanding multi platform IPs that are now locked to Xbox consoles and Playstation users who might have been playing them on their consoles since Oblivion now get fucked.

Acquisitions like this are fine UNLESS it's a multi trillion dollar conglomerate gobbling up the industry's largest players. That is not beneficial to anyone. And there is no way to justify it is

[–] [email protected] 1 points 1 year ago (9 children)

Also, reviews are never objective.

I agree, which is why I think creating companies around subjective reviews by boiling things down to a score that people are expected to take objectively as a measure of a product's worth is entirely asinine and silly. ESPECIALLY when the general triat of capitalism allows these review companies to have their bias and subjections swayed by not wanting to bite the hand that feeds their comapny's existence

Review scores and review sites are dumb

[–] [email protected] 4 points 1 year ago

It's impressive how they managed to stumble right out of the gate.

Is it? This is Konami we're talking about. This should be what people expect at this point

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