HuntressHimbo

joined 1 year ago
[–] [email protected] 4 points 6 hours ago

It drank her coffee so she marched it to the transporter room under guard to "separate them"

[–] [email protected] 5 points 7 hours ago

We do use quarters just mostly for time increments

[–] [email protected] 4 points 3 days ago* (last edited 3 days ago)

Ooh thats tough, my initial instinct is Citrine, but I use an Archon build for her that would be a nightmare to get myself to. Probably Mag, Zephyr, or Titania in the end. Titania in particular takes very little to get off the ground and is way less vulnerable to the random toxin proc then Mag is.

[–] [email protected] 26 points 6 days ago (3 children)

Trump's heart will pop if Vance and Walz get better ratings. So I'm gonna make sure to catch it live

[–] [email protected] 21 points 1 week ago (1 children)

Hey now, Michigan's mitten doesn't appear properly until 60 and mittens are the glove of the common folk

[–] [email protected] 4 points 1 week ago

If you weren't in Europe my guess would be the beach wolf spider, but an orb Weaver would have been my second guess so the other posted seems to have it.

[–] [email protected] 36 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

I was confused about this as well, but apparently in the past couple days he has said he lost a few times. Thanks to @[email protected] for posting this article:

!https://lemmy.world/post/19412309

[–] [email protected] 24 points 2 weeks ago

Neat style, I also think its really neat how the shadow falls on her neck. The silhouette is just slightly not the same as the shape, and it looks pretty cool.

[–] [email protected] 31 points 2 weeks ago

Guy who is the reason this rule is needed is upset about the rule dealing with some of his bullshit

[–] [email protected] 8 points 2 weeks ago (3 children)

This was harder to answer than I thought, pushing up to 20 eliminates a lot of contenders I think. I would say maybe Vinland Saga? The main character starts as a child, but it also covers a large time span so he hits twenty partway through the second season. Major recurring characters are almost all adults throughout. Its a semi-historical anime set mostly in England and Denmark during a war between the two. It's a show that deals heavily with violence and trauma, has some very complex characters, and I can't recommend it strongly enough

[–] [email protected] 1 points 2 weeks ago (1 children)

Not certain but could it be Bruce Colvilles book of nightmares? That was an anthology of horror and horror adjacent stories, and featured at least one cat story.

[–] [email protected] 7 points 2 weeks ago

They clearly consulted the wormhole prophets for this one

 
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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

I think capitalism can be understood as a living entity, a being composed of billions of smaller beings (people), essentially cells. It evolves (legally and through market innovations), has an immune response (police), and grows and reproduces itself (imperialism). The cells are independent life in their own right, but they exist almost wholely within the body of capitalism and the structure of their existence reinforces their participation in the greater whole of capitalism. All complex organisms are composites of smaller organisms and I think it makes sense to reason about capitalism and how to go about changing it or destroying it from this lens.

 

Hi all,

I'm a returning player, and I'm kind of stuck a bit in terms of progress. I have caught up on all quests and have a great wealth of frames and weapons, but I'm still struggling a fair bit every time I load into a steel path mission, or even really some particularly high level normal missions.

I was away for essentially the entire shield gating defensive meta and the AoE weapon meta, and while I feel my modding has caught up somewhat I'm still not sure I'm particularly good at finding or making builds. My warframes feel flimsy, almost regardless of defensive buffs, and while my Kuva Chakhurr hits hard enough to put things down, its somewhat slow and unwieldy while my more responsive weapons feel like they don't put out enough damage to get the galvanized stacks rolling.

So what I want to know from my fellow Tenno is, what do you think is required to really excel in Steel Path? Arcanes, archon shards, helminths, focus trees, weapons, incarnons, specific mods, etc. Anything you can think of that you think "I need to have this set before I toggle over to steel path"

 

So during the recent player survey, BHVR floated ideas for some additional game modes. I was curious what everyone thought of them. What were your favorites or which ones do you think are really missing the mark? Do you have any other fun ideas you think they're sleeping on?

Personally, I really like the sound of Tag, 5v5 and 2v8. 5v5 sounds really interesting and like it would be a good place to sweat a little. Tag sounds like pure chaotic fun, and 2v8 sounds like it could be cool, though I am skeptical they could balance it.

On the other side, I feel like Giant mode sounds like a boring novelty, and I don't understand the purpose of a Hide & Seek mode where auras are revealed every couple of seconds. That sounds like a waste of time to me, but maybe I'm missing something.

As for a mode I think they're sleeping on, I think that Hide & Seek would be more fun if Survivors goal was to cross a map without being spotted. If you get spotted you're out, and if more than one survivor makes it, then time is the tie breaker. Maybe with more than one Killer to make it even spicier.

Also here are the ones BHVR included

Deceivers:

Survivors work together to complete tasks before one or more "Deceivers" can kill everyone without being discovered discovered

Played in rounds with voting between each round

Swapped Perspective:

Killers play in 3rd person while survivors play in 1st person

Zombie Tag:

A random survivor is picked to be the Killer

Down a player to switch roles

Once a survivor turns into a killer they don't turn back

Keep playing until there is only 1 survivor left

Bumrush:

More generators spawn on the map

Everyone moves at double speed

Survivors have 3 lives, from which they respawn after a 20-second death timer

2v8:

2 killers against 8 survivors

Hooks are removed but Cages of Atonement prevail

Luck of the Draw:

Start the game with randomized perks and items

Giant:

Sizes are altered! Killers are turned into giants, while survivors become tiny

Hide & Seek:

No generators

No hooks, only Mori on downs

Stay alive for 5 minutes to escape through the exit gates

Auras will be revealed every couple of seconds

5v5v:

Two teams of 4 survivors and 1 Killer face off to control the generators.

Capture the generators by moving generator progress towards your team's side in a tug of war gameplay

VIP:

When the obsession is killed everyone dies

Only the obsession can open the exit gates for everyone

Tag:

A random survivor is picked to be the Killer

Down a player to swap roles

Survive for 5 minutes and escape

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