FullyAutomatedRPG

joined 10 months ago
[–] [email protected] 2 points 5 months ago

@andrewrgross

I should really tag @adamconover if I link to his stuff. Don't tell him this, but we're planning to ask him for a blurb for our game when it's done.

[–] [email protected] 1 points 9 months ago (10 children)

@alxd @8petros @Anaphory @fiction Oh, actually I do know this one.

I'm sure it's good, but it's too dark for me. I'm a big softy. I like settings where the only queer strife is the burden of managing drama amongst one's exhausting network of current, former, and future lovers in the welcoming, convivial world we all deserve.

[–] [email protected] 2 points 9 months ago (11 children)

@alxd @8petros @Anaphory @fiction I haven't. I'll check it out right now!

[–] [email protected] 2 points 9 months ago (13 children)

@8petros @alxd @Anaphory @fiction

Again, I think criticism is productive. If readers find omissions, I still consider that a way to contribute to their creative process. I hope that just as I can appreciate that this doesn't suit your tastes, you might find this worth recommending to ppl whose tastes you don't share. For folks looking for an OSR game that presents a positive version of anarchy, I think they'll find the themes of infrastructure, community, etc more present than you'd imagine.

[–] [email protected] 2 points 9 months ago* (last edited 9 months ago) (14 children)

@8petros @alxd @Anaphory @fiction

2nd, I think checking the solarpunk bonafides is a less productive analysis than asking what use it might serve.

I think the reimagining of real places like my beloved Los Angeles is a worthwhile contribution to the genre. I think the character creator adds unique guidance for creating PCs that break a lot of RPG molds. And I think the playable adventures offer more substance and style than you might expect.

Also: it's free. It's very, very accessible.

[–] [email protected] 2 points 9 months ago (15 children)

@8petros @alxd @Anaphory @fiction Even if it's not your cup of tea, I really appreciate the examination & discourse!

First: I think it's key to recognize that this is an OSR game. There are lots of great world building games and solo cozy games, etc, but this is meant to give a certain traditional experience. Mechanics are included where necessary - namely combat and progression - but it assumes the players are a group of friends looking to roleplay, get up to shenanigans, and make memories.