AtomicPurple

joined 1 year ago
[–] [email protected] 2 points 1 year ago

My dreams tend to be way more intense when I'm stoned, but I have a much harder time remembering them afterwards.

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (1 children)

The version I've always heard isn't that the expansion pack "randomly fixed it", but rather that the issue was a memory leak that would cause the game to run out of RAM and crash after a couple hours. The extra memory of the expansion pack would just delay the crash for an additional 6-7 hours. I'm curious how true this is actually is now, as it seems like it would be easy enough to test.

[–] [email protected] 28 points 1 year ago (1 children)

Referring to his hypothetical children as "offspring" is what tipped me off.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

Yup.

I was vaguely interested in Dark Souls for years, but every time I tried, I bounced right off it. I went through a cycle where every year or two, I would pirate one of the souls games, try it out, give up on it after an hour or so, and do it all over again the next time I was sufficiently compelled to give the series another shot. This happened until several years ago when I tried Dark Souls II, and for some reason it finally clicked. I played my pirated copy of Dark Souls II for about 10 hours, before a random crash corrupted my save file.

After that happened, I immediately bought the game on Steam and proceeded to play it for the next month and a half, until I eventually beat it. I've since purchased every souls game plus Elden Ring on Steam, and recently imported a copy of Bloodborne GOTY edition after spending $700 on an exploitable PS5, just so I could play it at 60FPS. None of these legitimate purchases would have ever happened if I hadn't been able to repeatedly pirate Dark Souls for about five years.

[–] [email protected] 10 points 1 year ago (1 children)

Which sucks, because Arkane was one of my favorite developers before the quality of their output fell off over the past five years. I loved the Dishonored games, and Prey is the single best immersive sim ever made. I was looking forward to DeathLoop, but it ended up being kinda meh, and Redfall has been so universally panned that I haven't even bothered to try it.

[–] [email protected] 6 points 1 year ago

No, it was inaccurate, even at the time. The Famicom was built to cost and and mainly used cheap off-the-shelf components that were already obsolete when the system first released in 1983. The NES released in North America the same year as the Commodore Amiga, a system that actually was cutting edge, and represented a big leap forward in what home computers could do graphically. By the time Mega Man released, the Amiga was on it's second revision and other home computers were rapidly catching up to it's capabilities.
While Mega Man was one of the best games on the NES, it ran at the same resolution as every other game on the system, and was stuck working within the same limited color palette and low sprite limit that were more than five years behind the curve when it released.

[–] [email protected] 1 points 1 year ago (1 children)

My handheld vaporizer isn't nearly that efficient, but it is still crazy how efficient is is compared to smoking. Awhile back I was given a pickle jar full of bud, and it took my partner and I about 2 months to get through 1/5th of it. We ended up giving the rest to a friend who mainly rolls joints, and he burnt through all of it in under two weeks. I was genuinely shocked when he told me he had used it all already.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

Dry vaporizing takes time to hit you (5-10 minutes)

I primarily use a vaporizer, and this isn't really true in my experience. Usually, I start feeling it within 5-20 seconds of taking the first hit, and it ramps up in intensity over the next 20 seconds to a minute. If I didn't feel anything for 5-10 minutes, I'd be concerned.

[–] [email protected] -1 points 1 year ago* (last edited 1 year ago) (2 children)

I'm pretty sure all the edutainment titles predate Charles Martinet as the voice of Mario, and I don't think Nintendo would ever make a game like that these days.

[–] [email protected] 10 points 1 year ago (2 children)

Because you're my 5 year old god daughter who always wants to play as "Uwiigi".

[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (7 children)

Do they even need to replace him though? There's a 25-year back catalog of recorded voice lines to recycle, and most of those consist of "Let's-a-go" and "Yahoooo!" I think the most complex sentace I've ever heard Mario speak in game is "Thank-a-you so much for playing my game". Combine that with AI voice recreation, and there's literally no reason to ever hire a replacement. Just cut Martinet a big-ass check for perpetual use of his voice, and they're golden.

[–] [email protected] 6 points 1 year ago (1 children)

Define "late"

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