Alonely0

joined 1 year ago
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (2 children)

@Pfalkingham @Klystron you could use a case that elevates the fold's thickness to match the camera bump.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

@MakeAvoy @snaggen Have you ever written a recursive macro with multiple variadic arguments, my friend? It is so cursed, yet so good when it works (if it works).

[–] [email protected] 2 points 1 year ago (1 children)

@mmstick @Ogeon Have you looked into the algorithm Google uses for material you on Android? You could use it to do the same in Cosmic.

[–] [email protected] 3 points 1 year ago

@ron Too many linked lists is one of my favorites https://rust-unofficial.github.io/too-many-lists/

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (1 children)

@Arbitrary I did this a while ago, you might find it useful. It abandons the more traditional vector concept of sequential insert, so that remove() can be implemented. https://github.com/Alonely0/Lariv

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

@livingcoder @snaggen Yep, I proposed it because I was tired of recording (neo)vim macros for that. I can't recall who implemented it but they made it surprisingly quickly, and looks like it works well.

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