Finally got a striped chinsium bolt out of my rear brake got lucky the drill got it out with the threads intact on the bike and trued the wheel, reindex the gears so all set
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Most of that went over my head, but sounds like an arse ache!
They used a drill to remove a bolt that had rounded off and couldn't be removed with a shifter or pliers so they drilled it out. Sometimes doing that can strip the female thread and make the hole useless because it won't hold the bolt anymore BUT they succeeded.
Ahh gotcha. Thanks for the explanation!
I've picked up game dev as a hobby again. Trying with Godot engine and I've got a character that can run and jump around.
A small success, but I'm happy to have my hobby back.
As a fellow hobbyist game dev I've just completed the doughnut tutorial to start learning blender.
You might be interested in this community [email protected]
Not yet. Just playing around
I'm subscribed there. I was browsing it last night actually haha.
Are you working on anything at the moment?
Awesome, keep at it. I have a on/off relationship with game dev, as my day job is programming so it often feels like a bus man's holiday to spend more hours at the keyboard, but the results are fun. Currently trying out some old ideas with latest Godot. Much easier than SDL and writing everything myself in c++ which I've done before.
Same, spend all day WFH at my desk to then spend the evening doing the same. It's just not appealing some times.
I've always used Unity but was never a fan of it. I started my latest project in Godot and cannot believe how easy of a time I'm having with it. Unity felt like a chore in comparison somehow.
What's SDL?
SDL is Simple Direct-media Layer (I think) and is a low level c++ frame work for writing games and multimedia applications. I wrote everything from the main loop to sprite animation classes, smoothing, serialisation, menus etc. etc. Great fun to have total control but also a pain, so Godot is a joy though I might investigate c++ to supplement gdscript as I'm not really into the python style (yet). Have a look at SDL here https://www.libsdl.org/
Will check it out. Thanks for the explanation!
Nice one.
If you are thinking of a microblogging (Mastodon/Calckey) presence then you could try easymode.im.
Thanks for the link!
I've been using Mastodon more since we last discussed it actually. I did sign up to Calckey but just aren't finding the same content.
I was thinking about microblogging it on the gamedev mastodon, but maybe I'll do it in that Calckey server.
Gave a talk on Open Street Map at my local monthly geeky meetup.
Oh brilliant. I'm a big fan. Which reminds me I need to transfer some new notes to the map.
Oh nice, where do you map? I'll share the talk once it gets updated, but probably well below your level.
Oh various places depending on where I am - currently updating some stuff after my brother moved house in Formby - there.are two large estates not on any maps (including commercial ones).
It's always satisfying adding in stuff when an area is pretty empty
Yeah and, with how complete the map is, getting to add new roads is satisfying. I've largely been working on house numbers, especially where it gets confusing, so adding an new estate of 100+ houses really feels like you are making a contribution.
Do you use streetcomplete?
I am still getting back up to speed but am using Vespucci. I might give Streetcomplete a spin.
Found my gamebooks! I'm just sifting through them now...
Must have been nostalgic. Did you find any thing in there?
Loads - I picked up all sorts to give me an idea of different systems. I am missing one book but will drop posts into [email protected] as I go along. Between those, my maps, my juvenile attempts at writing a gamebook and sundry other weirdness from my childhood fantasy game obsession, there's a tonne of content to mine. I just need to figure out which box has my scanner in it....