this post was submitted on 19 Jul 2023
52 points (98.1% liked)

RetroGaming

19126 readers
143 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

I remember playing Doom 3 on my pc at the time, and it was like 20 fps, maybe. I also remember the marketing on PC parts at the time having stickers like "Runs Doom 3" on them.

When it came out on Xbox, one of my friends marveled at it and how good it looked on console, but was annoyed at all the pc comparisons a second friend and I were making.

all 11 comments
sorted by: hot top controversial new old
[–] [email protected] 11 points 1 year ago (1 children)

Here is an alternative Piped link(s): https://piped.video/watch?v=xrTtNhdfqSo

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source, check me out at GitHub.

[–] [email protected] 1 points 1 year ago
[–] [email protected] 6 points 1 year ago

I rented doom 3 from blockbuster and copied it to the hard drive or my modded Xbox.

Yeah I know I'm old get off my lawn!

[–] [email protected] 6 points 1 year ago

Doom 3 still looks like a modern game, it could've came out today! :D

[–] [email protected] 6 points 1 year ago

MVG is a legend

[–] [email protected] 3 points 1 year ago (2 children)

To be fair, I always test to see if a new computer can run doom 3

[–] [email protected] 8 points 1 year ago (1 children)

Doom3 is one of the landmark games for GPU-based shading - it made a lot of use of GPU stencilling, multiple texture targets, computation in shaders; it massively advanced the state-of-the art in forward rendering. So much so that any modern GPU is very well optimised for 'the things that Doom 3 wants to do', because that's what every game that wants advanced lighting wants to do. The problem then for using it for any kind of benchmarking is that basically any modern card will output Doom3 at 200fps at 4k and still be in power saving mode. It would be like trying to stress-test a CPU with Wolfenstein 3D - the state of the art has long moved past that, you can't use the results of that to tell anything apart any more.

Trying to get Doom3 to render in 16:9 resolutions tho, rather than 4:3? Now that's stressful...

[–] [email protected] 3 points 1 year ago

I believe the real issue with Doom3 is rending more frames than 60 (per second). It results in game breaking bugs.

For anyone looking for a modern Doom 3 experience, use "dhewm3".

[–] [email protected] 3 points 1 year ago (1 children)