this post was submitted on 19 Dec 2023
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cross-posted from: https://lemmy.world/post/9752285

A slightly delayed update, but MineClone2 had a big release recently! :)

Release notes: https://git.minetest.land/MineClone2/MineClone2/src/branch/master/releasenotes/0_85-the_fire_and_stone_release.md

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[–] [email protected] 6 points 10 months ago

Imagine writing your own Minecraft client that can connect to any 1.12.2 server(including Cuberite)

[–] [email protected] 4 points 10 months ago (4 children)

Are there minecraft clones that are compatible with minecraft mods? Or would that be a licensing problem with the mods?

[–] [email protected] 7 points 10 months ago* (last edited 10 months ago) (1 children)

Im not aware of any. Most clones have a very different architecture (and programming language, most clones dont run on the JVM) than Minecraft, even tho some projects go for feature parity and support the original Minecraft multiplayer protocol.

So, no licencing problem Im aware of, mods are free to be shared under whatever licence and many are FOSS, but a technical problem.

[–] [email protected] 1 points 10 months ago

Thanks a lot for the heads up! The was very informative. I‘ll definitely check it out because I‘m pretty sad how MS treats minecraft these days.

[–] [email protected] 7 points 10 months ago* (last edited 10 months ago) (1 children)

considering most Minecraft mods directly mess with the Minecraft code as opposed to going through a well defined API (forge and fabric only provide so much) you can't really make that work without outright stealing Minecraft code

the best you can make would be resourcepack and datapack compatibility. maybe whatever molang stuff bedrock's up to

[–] [email protected] 1 points 10 months ago

Thanks for explaining. This helps understanding the situation. It kind of makes me sad that microsoft is ruining minecraft bit by bit it seems. I recently got „informed“ that minecraft is now collecting telemetry without my consent. It was kind of the breaking point tbh.

[–] [email protected] 5 points 10 months ago* (last edited 10 months ago) (1 children)

I think the other response was quite accurate. Different language and architecture makes it harder. There are mods made for minetest that can work with MineClone2, so there may be some stuff you'll enjoy, but usually they have to specify it's available for MineClone2. Here is a page if you want to have a look: https://content.minetest.net/packages/Wuzzy/mineclone2/hub/

Minetest modding is actually quite nice to do from what I've heard.

[–] [email protected] 2 points 10 months ago

Thanks a lot! Will check it out!

[–] [email protected] 4 points 10 months ago (1 children)

itd be easier to port the mods if anything, since Minetest is meant to be a lot easier to mod and extend than Minecraft. In fact, many of these Minecraft-like games for Minetest are an amalgamation of dozens of individual mods

[–] [email protected] 2 points 10 months ago (1 children)

Thanks for the heads up! I appreciate it. I will check it out. Am an old school minecraft player from the beta days, a server admin and so on. Since I switched to linux and the foss world, microsofts minecraft really rubs me the wrong way. „Look what they did to my boy“ style.

[–] [email protected] 3 points 10 months ago (1 children)

I've said goodbye to the MineCraft I once knew, if we want something better, we make it, improve it and share it! :)

[–] [email protected] 2 points 10 months ago

Yeah, its sad. I‘m still playing from time to time but the telemetry and the regular „authentication servers down“ sh*t is really trying to tell me something I suppose.

Will get into minetest soon I believe.