Just post here. Fuck reddit
League of Linux
# ❌ Vanguard anticheat is coming to League of Legends, the era of League of Linux is over. * Riot announcement video \(Vanguard @ 12:12\) * Farewell r/leagueoflinux: Vanguard is coming to League of Legends, likely ending the era of League of Linux * Collection of Rioter comments * DotA2 Steam page
Your selfish "protest" is doing nothing but hurting a niche community. If YOU don't like reddit then YOU should stop using it. Corpos will always make greedy decisions. So the API crap was nothing surprising. Leagueoflinux is not the mods subreddit, its the community's. Therefore, you and the mods have no right to rob the community of what's ours. Stop hurting others for your opinion.
Your selfish “protest” is doing nothing but hurting a niche community.
Please tell me why is it selfish?
Corpos will always make greedy decisions.
That's why we are trying to show a better path for the people on reddit. Why to stick with shit corp practices when you can be free of those shackles?
Make a new sub reddit then. This community board and the website work perfectly fine to distribute information.
It isn't your subreddit, it's Reddit's subreddit and they stated this very clearly. If a corporation can afford to be as greedy as Reddit is, there must be clearly something wrong with their customers when the still do business with them...
I could somewhat understand it if we would be talking about essential goods, but certainly not a forum conglomeration.
Back then I quit Reddit after deleting every single post and comment that I every made on both of my accounts. Unfortunately most people just have no backbone and just give up at the slightest inconvenience. Just imagine the one abusing you isn't some random forum conglomertaion, but something actually important in your life.
Just open the damn subreddit this community here is dead AF, no one posts! The website is also out of date, why are the mods so stubborn?
I don't think the community is dead, it's just that the game was working really, really well on Linux (and I guess even on windows) these past few patches
Nobody comes here or the official subreddit to celebrate this very often because we know things such as this can happen out of nowhere
But if there's one thing that brings communities together very quickly, it's things going wrong; And here we all are!
Really quick edit because I forgot to talk about it: yeah, the website does need more work and maybe a few more helping hands; We should make a thread here to talk about it
Here we all are? The game is completely broken and that amounts to, what, 25-30 comments across a whopping 2 threads? The community has clearly taken a mortal blow, and everyone sees exactly why that is. The platform shouldn't belong to the mods, it should be something that the mods are there to protect for the sake of its users. Instead they have used it to wage their own holy wars at the cost of the community. To quote Shrek (2001):
"Many of you will die, but that is a sacrifice I am willing to make"
But hey regardless of what I or anyone else thinks about this, acenomad already wrote this yesterday on the megathread:
"A further more detailed announcement will follow as well as the eventual full reopening of the subreddit."
So you know, chill, I'm ok with it
The subreddit had about the same amount of posts if not less
The fuck are you on? The temporary opened megathread reached 190+ and youre still here in the low double digits. AND this is AFTER closing the subreddit for like half a year. AND to make shit even worse, some users here are multi-posting in an obvious pathetic attempt to boost reply numbers. Your kind shitted on and fucked our community really well. Hope your "protest" gave you some good main character syndrome euphoria, scum
Instead they have used it to wage their own holy wars at the cost of the community.
LOL. How dramatic.
Dude, WHY are you so devoted to reddit? It is not the mods own problem, it is everyones problem. The internet is becoming everyday more walled and worst for everyone because people give away their freedom to be in sites like reddit, instagram, twitter.
I'm not devoted to reddit at all. It's the mods who are so devoted to reddit, that they will happily cripple an entire community just to make a statement about some business decisions made on that platform. How can you not see that?
Riot try not to break the client with balance changes level impossible
Registered an account here just to say this. Experiencing the same issue as everyone else, the client works but cannot get into a game. Reopen the subreddit, as promised.
Same here: Game does not launch (client works fine tho). Stuck on Reconnect
This issue was never fixed on pbe. maybe mods just don't have pbe accounts?? I thoroughly disagree with them re-closing the subreddit. this could have had at least some helpful information much earlier. this "protest" has done nothing but hurt our own ability to address problems by half-baking a rule of "we will only open the sub when the absolute worst happens." Well here's the absolute worst....
there are people trying to debug the issue on GE's discord. but i have to agree, the community has really died out after the sub closed.
Can you link the Discord please?
Same, client works but as soon as i wanna play it instantly throws me out to client with reconnect button available
Same here with me.
When i enter in a match, stay in a reconect loop. Last time i play was 18 hours ago, and its working fine.
This new patch broken the game.
I using Linux DeepIn and Lutris.
Anyone know if "vkd3d-proton:vkd3d_instance_init: Vulkan 1.3 not supported by loader." is related to the "A critical error occurred"? On ubuntu 20 using lutris
Can also confirm. We really need the bulk of the leagueoflinux support community to fix this again I feel. Major breakage
My game also does not work, no error message popping up or anything, just keeps coming back to the reconnect button when I try to get in a game after champion select
I'm using Debian 12 and Lutris
Same here. Stuck on reconnect. Clicking it does nothing
Can confirm its borked. Client works, actual game does not launch tho.
Note: This does NOT seem to be like last time where a sizeable chunk of the windows community is crashing too. If you look at the bug megathread almost everyone reporting crashing is using linux
Can confirm. Game is broken.
Any ideas on fixes already?
Report to the Bug Megathread pls: https://www.reddit.com/r/leagueoflegends/comments/18094qx/patch_1323_bug_megathread/
I would definitely like to debug this, but its basically impossible.
There are not even logs written at all.
I guess the interesting ones would be the GameLogs, but they are not even created, i guess the game client isnt even starting at all. - I wonder why...
UI Logs (nothing interesting...):
000789.375| ALWAYS| Window 1 is now visible.
000789.377| OKAY| Window 1 is activated.
000789.377| OKAY| AllowSetForegroundWindow BrowserProcess worked
000789.387| ALWAYS| Window 1 is now minimized.
000789.558| ALWAYS| Window 1 is now visible.
000789.561| OKAY| Window 1 is activated.
LeagueClient.log (Also nothing interesting):
001006.487| OKAY| rcp-be-lol-settings| Stored updated preferences for key 'PerksPreferences'
001006.493| OKAY| rcp-be-lol-settings| Modified lcu-settings owner and modification status for PerksPreferences, modified: false.
001009.922| ALWAYS| rcp-be-lol-gameflow| Attempting to reconnect to existing game
001009.922| ALWAYS| rcp-be-lol-gameflow| Entering game flow
001009.922| ALWAYS| rcp-be-lol-gameflow| Game flow is already active.
001009.922| ALWAYS| rcp-be-lol-gameflow| Launching game client
001009.922| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine HandleEvent 'GAMEFLOW_EVENT.GAME_STARTED'
001009.922| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateExit 'Gameflow::ReconnectAvailable'
001009.922| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateEntry:OnGameStart 'Gameflow::GameStart'
001009.928| ALWAYS| rcp-be-lol-player-behavior| DisplayReformCard called, returning = false
001009.937| ALWAYS| rcp-be-lol-user-experience| Deleting affinity.
001009.951| OKAY| rcp-be-lol-gameflow| Setting player name mode to ALIAS
001009.952| OKAY| rcp-be-lol-gameflow| Game launch working directory: Z:/home/user/Games/league-of-legends/drive_c/Riot Games/League of Legends/Game
001009.953| OKAY| rcp-be-lol-gameflow| Game client launch exe path: Z:/home/user/Games/league-of-legends/drive_c/Riot Games/League of Legends/Game/League of Legends.exe
001009.961| ALWAYS| rcp-be-lol-gameflow| Game args: 162.249.77.161 5150 1LB5UqfgJ5m+oGDogCNb8A== 24121015 -Product=LoL -PlayerID=24121015 -GameID=6685577374 -PlayerNameMode=ALIAS -GameBaseDir=Z:\home\user\Games\league-of-legends\drive_c\Riot Games\League of Legends -Region=EUW -PlatformID=EUW1 -Locale=en_US -SkipBuild -EnableCrashpad=true -EnableLNP -UseDX11=1:1 -UseMetal=0:1 -UseNewX3D -UseNewX3DFramebuffers -RiotClientPort=42663 -RiotClientAuthToken=$TOKEN
001010.012| ALWAYS| rcp-be-lol-gameflow| Game Client Launched.
001010.012| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine HandleEvent 'GAMEFLOW_EVENT.GAME_LAUNCHED'
001010.012| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateExit 'Gameflow::GameStart'
001010.012| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateEntry:OnGameLaunch 'Gameflow::InProgress'
001010.014| ALWAYS| rcp-be-lol-end-of-game| Game client is now running
001010.017| ALWAYS| rcp-be-lol-matchmaking| MATCHMAKING_EVENT.GAME_STARTED
001010.017| ALWAYS| rcp-be-lol-player-behavior| DisplayReformCard called, returning = false
001010.032| ALWAYS| rcp-be-lol-player-behavior| DisplayReformCard called, returning = false
001010.034| ALWAYS| rcp-be-lol-user-experience| Setting affinity to postgame.
001010.040| OKAY| rcp-be-lol-gameflow| mGameflowSession.gameClient updated: running, not visible
001010.040| ALWAYS| rcp-be-lol-gameflow| Setting gameflow patcher lock to 1700586997606.
001010.134| OKAY| Tracing| Didn't send telemetry for lol-user-experience-forced-open-above-threshold because non timing occurrenceId was 77
001010.586| ALWAYS| rcp-be-lol-gameflow| Client is no longer running.
001010.619| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine HandleEvent 'GAMEFLOW_EVENT.RECONNECT_AVAILABLE'
001010.619| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateExit 'Gameflow::InProgress'
001010.619| ALWAYS| rcp-be-lol-gameflow| GameflowStateMachine LogStateEntry:OnGameReconnectAvailable 'Gameflow::ReconnectAvailable'
001010.620| ALWAYS| rcp-be-lol-end-of-game| Game client is now not running
001010.623| ALWAYS| rcp-be-lol-player-behavior| DisplayReformCard called, returning = false
001010.625| ALWAYS| rcp-be-lol-user-experience| Deleting affinity.
001010.962| ALWAYS| Ux state set to MinimizeAll.
001010.990| ALWAYS| Ux state set to ShowMain.
001011.031| ALWAYS| rcp-be-lol-player-behavior| DisplayReformCard called, returning = false
001011.047| OKAY| rcp-be-lol-gameflow| mGameflowSession.gameClient updated: not running, not visible
001011.238| OKAY| Tracing| Didn't send telemetry for eog-reconnect-shown because non timing occurrenceId was 77
Guys, has anyone found a fix or is working on it?
Or will the LoL developers themselves solve this problem with a new patch?
I also want to know
Note: The "!" indicator next to the play button on the client says they're working on a problem with champion select, maybe they're talking about this, maybe not
I don't think so.
On Windows there is a problem with selecting a character, but on Linux this problem does not exist, it continues when the character is already selected and the game should launch another window.
Same here, anyone knows if this bug is awready fixed?
It's not fixed as far as I know.
larping aside, this could perhaps just be a mistake by riot. maybe they just forgot to push the patch to the PBE servers and so now the same issue happened again