I played through with a rogue on wt2 and was able to get him first time. Was using a controller as well. I also can pick the direction my attacks go with my left thumb stick and I never use the targeting system. Maybe there’s some weirdness going on with your controls since you’re on a steam deck?
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So the way I have it configured is I have auto-targeting enabled in the options as this lets me avoid having to click R3 to initially target a mob. I rarely use the targeting feature explicitly, but it's helped on a number of occasions as a sort of crutch. I may just shut that off and try to go without targeting at all since that's primarily how I've actually been playing (I'll move away from the fight and let my minions pick up the slack while I reposition and then point myself where i want to attack; auto-targeting mostly picks up what I'm after).
The controls on the Deck are being recognized as a standard gamepad to my knowledge, so that shouldn't be the issue, but I suppose you never know.
Oh I gotcha - I actually turned that auto targeting off because I found it conflicted with manual aiming. Maybe give that a shot!
Will do! Definitely gave me something to think about and try, so thanks!
Cleared campaign full T2 from.beginning to end, hardcore only, with a stadia controller. Did it as a blizzard frost orb sorc, which I think is trash.
Probably just being gear checked. Go do some side quests until aegendary drops that temporarily breaks you for a few levels.
I ended up just flipping to T1 to get past it so I could finish the story (and then flipped back immediately after and never had an issue again). Since then, I've gotten some legendary gear that would have probably carried me (specifically, a piece that gives me a pretty big barrier as soon as I hit an elite or higher that lasts 10s and can pop every 30s - its gotten me out of a few scrapes already; got another piece that bumps my skeletal mages by 2 and they freeze shit near instantly if they actually focus on one target)
I’m playing on PS5 and targeting seems pretty natural (I don’t know how to cycle mobs though if that’s a thing). Brol on WT2 was pretty beatable with my Necro (basically a cheap infinimost build - blood mist, shadow/aoe corpse tendrils/explosion). I really struggled with bosses as a bone spear build, which is why I changed it up and I haven’t really had any issues since.
Interesting... I'll google that build up and take a peek at it. Like I mentioned in my OP, bone spear build has been great for me - bosses or otherwise - since the beginning of the game on WT2. It's just this one fight specifically where he spawns endless waves of enemies while I'm just trying to get my minions back up and lay a few points of damage on him that I'm having issues. Thanks!
Is you don’t have enough corpses, then you might try re-speccing for Reap as the basic with the ability to generate a corpse from that. Blood mist can also generate corpses. From there, corpse tendrils is really good for aoe vulnerable before a flurry of corpse explosions. I think i saw a build that was a combo of infinimist and bone spear, so that might be worth checking out for a tweak or two.
I should add I think sometimes, there's just an insane disparity between WT1 and WT2. I melted him with almost ZERO effort after switching to WT1. It wasn't even a challenge. Easiest boss fight I've ever done and that's disappointing. He wasn't spamming mob waves in WT1 so aggressively and I had more breathing room than I would ever need.
Yeah, I found WT1 insanely easy and WT2 insanely tough. It’s a frustrating jump and it sounds like the WT3/4 jumps are each pretty brutal as well 🥴
So it seems. Guess I'm going to be forced out of solo play one way or another. I suppose I should be glad I have at least a couple of friends who are also enjoying the game. haha
I think I'm mostly set on corpse generation, the issue lies more in being able to keep my summons up (and subsequently, reliable "targeting" of the spawned waves of mobs). The amount of raw damage that the Executioner mobs do, and their ability to close a gap so quickly with their leap attack, also forces me to keep moving so I spend a lot of the fight running in circles, trying to pull summons up out of nearby corpses, then trying to regen mana (by either exploding corpses or spamming Bone Shards - the latter generates corpses because I've maxed Hewed Flesh) so I can let off some bone spears.
My summons get melted incredibly fast.
You could try Decrepify curse to slow the mobs down? That’s about where my usefulness ends though lol
Hah - noted. I rekt him on WT1 so I could just get past it and continue plowing through the story (I want my goddamn horse lol). Would definitely like to revisit that fight in the future with various different builds and see if I can get some traction, though. In any case, thanks for the responsess. :)
Died a few times to him as sorc. He's fast and hurts. Beat him by changing spec from ice shards to firewall and hydra and kiting everything. Seems like the aoe gas option folks are talking about is a similar shift. Hard to beat as a caster.
I'm actually starting to look at other classes for when I wrap the main story (so I can just skip it with subsequent characters) - sorc looks really interesting, but I'm not sure how well it'll play with the controller. Or, rather, how happy I'll be personally with it on controller.